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Sacred

   (7 reviews)
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1 Screenshot

About This File

1st Heretic Level Built Check it out, it get pretty intense at the end.


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printz

  

Pretty awesome for such a small file. It's thoroughly challenging and you need to find inventory items to survive some fights. It's just at the end that you need to carefully use the wings of wrath, otherwise you may be stuck.

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Guest

Unknown date

  
Good map, nice gameplay, good balance but I found the level to be equally intense from the beginning to the end despite what the .txt says. Althought I think it remained pretty easy even without that stupid secret with infinite quartz flasks inside... 3/5. ~Naan

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maulosiarch

Unknown date

  
Decent level, but overall the entire map/level is just too squarish/rectangular . The Dragon Claw is obtained far too late in the game, and the Phoenix Rod far too early. I love the Mace as a weapon, so I'm happy that there is plenty of ammo for it in this level.

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Guest

Unknown date

  
A good map. Nice quality and detailed. Seems balanced. Haven't tried it on UV yet. Could have been a little better. The details are fine but doors are a little hard to distinguish. Texture alignment id good and the rooms are well inter-connected. Beautiful.

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Guest

Unknown date

  
too bright. gameplay is ok. level needs to be designed in a better way, so it feels like a place or something. play the original maps, take screenshots of ares you like and go from there (for inspiration, not saying you need to copy those areas)

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Guest

Unknown date

  
The first weapon you get is the Phoenix Rod, even though there are only 2 Gargoyles in front of you. Some areas are packed with monsters, others are not. By the end of the level there is a lot, and I mean a lot, of ammo left over (on UV setting). It's really unbalanced. Most intense is a maulotaur fight 1/3 of the way through. Somewhat pretty, but unbalanced.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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