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WHITROOM.WAD (White Room)

   (7 reviews)
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E1M1 replacement PWAD. Named for the colour of the exit room.


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Guest

Unknown date

  
Mediocre stuff. Confusing layout, boring combat, generally not much fun to play. The new music sounds like it belongs in some generic hentai game more than in Doom.

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Unknown date

  
A nice little WAD from May '94. Fun, despite the minor shortcomings mentioned in other reviews, of being easy is probably the most serious. The mysterious "door" mentioned in the Bugs section is linedef 27. It's the doorway between the main room with the three lifts and the curved hallway that leads back to the yellow-key door. You're not likely to trigger it unless you use the right mouse button to run. 4/5 - N_A

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Unknown date

  
Boring. Music is for my kids to sleep. 2/5

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Unknown date

  
This is a decent but dull early level, firmly at the lower end of the middle of the pack for 1994. It's marred by a few oddities. You have to find a secret door to leave the very first room. It's marked on the map, which makes the whole thing seem pointless. You get a chaingun right at the end of the level, after all the monsters are dead; and there's the bug mentioned in the readme - why not simply remove the door? There are only 38, mostly weak, monsters.

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