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Adessa

   (24 reviews)
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2 Screenshots

About This File

The bioship Adessa has become infected with Leviathons, and is stranded in subspace. You must cleanse the ship before it to is turned into a Leviathon.

My monsters didn't work with the map so I cancled the project.


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Guest

Unknown date

  
Like the rest have said: looks fantastic, plays like shite. It's creepy til you realize nothing is going to happen and you're basically wandering around a ghost ship w/out any ghosts.-Greazy Shorts

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Guest

Unknown date

  
R.I.P. H.R. Giger -Randumb

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Guest

Unknown date

  
very good! 4/5

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Guest

Unknown date

  
Kickass beginning! But - no monsters and no missions? Why? I suggest you take a look at some of Skulltag's DM maps for good spaceship levels. The textures could be varied up a LOT more. All in all, it's a 2/5 from me.

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Guest

Unknown date

  
5/5 texturing 1/5 gameplay

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LilWhiteMouse

Unknown date

  
I didn't actually upload this, let it die. - LWM

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Guest

Unknown date

  
Even if it were completed, this isn't a particular stunning map. It's full of large, uninteresting spaces and very ugly decorations.

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Guest

Unknown date

  
Absolutely lovely although very busy textures (and some nice lights, too), which will no doubt be used in other wads. The design is clean, symmetrical and large-scale and probably wouldn't have made for a good level, because it's much too open. It's odd that the doors are jaws. It seems that the author wore himself out making all the textures. I worry that it might have ended up like Alien Trilogy on the Playstation i.e. good-looking but dull and samey.

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Guest

Unknown date

  
Cool ! But someone should complete it !4/5

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Guest

Unknown date

  
Absolutely beautiful massive-scale spaceship with ambient sounds, sloping floors and pretty much all Giger/biomechanical textures. So atmospheric, feels like you're right in the movie Aliens. Sadly probably would have been a dud enemy-wise, huge open areas rarely work well in the Doom engine. But I don't think it needs monsters, some clever switch and/or item puzzles would have made this a fun and different TC. Hope you finish it one day. 5/5

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Guest

Unknown date

  
Very sad it is said to be "abandoned" since monsters didn't work. The rest of it looks great. Got all therves installed and activated but couldn't get further. Besides that it is an unfinished project it looks really good. Someone to take it up and complete it?

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Guest

Unknown date

  
Really atmospheric sound and greatly designed stuff, well there are no monsters but I understand these are unfinished stuff. I was walking ahead in the ship hearing the huming of it's engines :) 3/5 - Optimus

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Guest

Unknown date

  
So... it's an unfinished project without any monsters where you can't do anything? Sorry, but that sucks - I admit that it is atmospheric, but in its current state, it's also utterly pointless.

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Guest

Unknown date

  
wow a level without monsters 0/5

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Guest

Unknown date

  
Someone from the DOOM community needs to pick this project up and create a playable, enemy-filled badass level from this template.

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Guest

Unknown date

  
If you could have puzzles or something in place of monsters, this would be really excellent. It looks pretty nice already, so there's that.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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