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Adessa

   (24 reviews)
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2 Screenshots

About This File

The bioship Adessa has become infected with Leviathons, and is stranded in subspace. You must cleanse the ship before it to is turned into a Leviathon.

My monsters didn't work with the map so I cancled the project.


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Guest

Unknown date

  
Like the rest have said: looks fantastic, plays like shite. It's creepy til you realize nothing is going to happen and you're basically wandering around a ghost ship w/out any ghosts.-Greazy Shorts

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Guest

Unknown date

  
R.I.P. H.R. Giger -Randumb

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Guest

Unknown date

  
very good! 4/5

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Guest

Unknown date

  
Kickass beginning! But - no monsters and no missions? Why? I suggest you take a look at some of Skulltag's DM maps for good spaceship levels. The textures could be varied up a LOT more. All in all, it's a 2/5 from me.

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Guest

Unknown date

  
5/5 texturing 1/5 gameplay

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LilWhiteMouse

Unknown date

  
I didn't actually upload this, let it die. - LWM

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Guest

Unknown date

  
Even if it were completed, this isn't a particular stunning map. It's full of large, uninteresting spaces and very ugly decorations.

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Guest

Unknown date

  
Absolutely lovely although very busy textures (and some nice lights, too), which will no doubt be used in other wads. The design is clean, symmetrical and large-scale and probably wouldn't have made for a good level, because it's much too open. It's odd that the doors are jaws. It seems that the author wore himself out making all the textures. I worry that it might have ended up like Alien Trilogy on the Playstation i.e. good-looking but dull and samey.

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Guest

Unknown date

  
Cool ! But someone should complete it !4/5

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Guest

Unknown date

  
Absolutely beautiful massive-scale spaceship with ambient sounds, sloping floors and pretty much all Giger/biomechanical textures. So atmospheric, feels like you're right in the movie Aliens. Sadly probably would have been a dud enemy-wise, huge open areas rarely work well in the Doom engine. But I don't think it needs monsters, some clever switch and/or item puzzles would have made this a fun and different TC. Hope you finish it one day. 5/5

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Guest

Unknown date

  
Very sad it is said to be "abandoned" since monsters didn't work. The rest of it looks great. Got all therves installed and activated but couldn't get further. Besides that it is an unfinished project it looks really good. Someone to take it up and complete it?

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Guest

Unknown date

  
Really atmospheric sound and greatly designed stuff, well there are no monsters but I understand these are unfinished stuff. I was walking ahead in the ship hearing the huming of it's engines :) 3/5 - Optimus

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Guest

Unknown date

  
So... it's an unfinished project without any monsters where you can't do anything? Sorry, but that sucks - I admit that it is atmospheric, but in its current state, it's also utterly pointless.

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Guest

Unknown date

  
wow a level without monsters 0/5

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Guest

Unknown date

  
Someone from the DOOM community needs to pick this project up and create a playable, enemy-filled badass level from this template.

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Guest

Unknown date

  
If you could have puzzles or something in place of monsters, this would be really excellent. It looks pretty nice already, so there's that.

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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