Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Lost Bridge

   (8 reviews)
Sign in to follow this  

Guest

About This File

It's the lost bridge leading to the UAC Facility... You must enter this UAC Facility. Watch out! There's bogeyballs living under the bridge! Don't jump in the waste river.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

geo

· Edited by geo

  

Welcome to the Lost Bridge, which is the only thing in this map. Its a brutal challenge map that lasts less than 2 minutes, but took me more than 10 minutes to complete. The level faces you off against some big enemies with big weapons and ammunition to charge through them. Not enough ammunition for all enemies, but enough to survive with skill and tactics.

 

Getting across the bridge is easy enough, you can clear a path and run across dodging imps, but its opening the door at the end that becomes the true challenge. Imagine three worst case scenarios and see if one of them is correct, I'd hate to spoil the surprise. Have more imagination than "its a cyberdemon" or "spider mastermind grand finale!"

The map area is small and confined, but not cramped, there's enough room to dodge fiery projectiles. Jumping into the toxic ooze below lets you swim around, but will ultimately get you killed. More detail would have been great, but what's here sufficed.

 

As a standalone map, like others have mentioned, its short, too short. The author specifies it took an hour or two to make and yeah, I'd believe it. I like the idea of brutal, short maps, but in a map pack with more than a single map. This just becomes a throwaway level. How can I call it a level when its just a short bridge with a door at the end?

a54d760a-0a76-4700-b9c2-c544a32cab46.png

Share this review


Link to review
Myst.Haruko

  

Crampy, small gzdoom map. It throws you some tough monsters and too little ammo. Kill all baddies, move into base through bridge and map ends near second door, like it never properly started.  

Share this review


Link to review
Guest

Unknown date

  
Fun but much too short - it's like a tiny part of a proper level. In Zdoom it's a fairly simple matter to strafe-jump across the pillars, although that's probably not what the author intended. At first I thought that the missing bridge was a joke (it's the "lost bridge") but of course you're supposed to use one of the other source ports.

Share this review


Link to review
Guest

Unknown date

  
A GZDoom level. It is too short, that is why it is not interesting. 1.5 / 5

Share this review


Link to review
Guest

Unknown date

  
Too short, almost incomplete I´d say. Gameplay was a bit cramped in the only area but with some fine tuning and a lenghtier gameplay this could have been a nice wad as the design isn´t bad at all. For the sake of shortness I´ll give it 1.5 stars (1 star). Danimetal.

Share this review


Link to review
Guest

Unknown date

  
I didn't figured out how to get to the other side. Maybe make the monsters open the door so that the archvilles throw you to the other way? But still preety much hard already and not enough ammo. 1/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
What engine you're using if you can't get on the other side???????????????? ????? Read the text file. Read the second line very well. Here is the line:"Advanced engine needed : Legacy or GZDoom". ps. There's more ammo on the other side of the bridge.

Share this review


Link to review
×