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Too Much Brown (Build 1)

   (37 reviews)
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About This File

Resource WAD as base for level designers


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Pinchy

  
Some good some great some I dont like.

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Guest

Unknown date

  
jesus thats sweet. infity/5 - Xolzo

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Guest

Unknown date

  
There's a buttload of stuff to be used in maps here, only after Quake and Hexen 2 there is infact too much brown. 2 stars considering the author only wrapped them into a single package and not made them.

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Vegeta

Unknown date

  
It has too much brown, very repetitive and boring. It cries "zdoom" or tormentor667 while maps should cry "fun and inmersive atmosphere".

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Guest

Unknown date

  
very good

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Guest

Unknown date

  
I cut out some textures, there's so many. Nonetheless, still brilliant! -Janitor

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Guest

Unknown date

  
lovely textures, i will make use of them sometime

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Guest

Unknown date

  
This is Awesome. This will help make my moon base level. Also, This was the perfect pack for Sappire

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Guest

Unknown date

  
What a great pack of textures. Really adds a lot more to editing. 5/5. -TRRobin.

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Guest

Unknown date

  
Excellent combination of textures. Played around with combinations and looked at the little demo map. I can see so much potential here! 5/5

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Guest

Unknown date

  
WHOOOAAAAA, dude...... Friggin' awesome!

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Guest

Unknown date

  
This is a very good texture pack. Textures from HL, Quake and other games I have picked out. I might use this texture wad in a future project of mine. 5/5 -PC

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Guest

Unknown date

  
looking good

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Guest

Unknown date

  
Excellent!

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Guest

Unknown date

  
These are some very well done textures. Will be using a few in future projects without a doubt. 4/5

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Guest

Unknown date

  
Awesome.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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