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Unruly Evil

   (5 reviews)
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2 Screenshots

About This File

This is a level displaying many good Zdoom features, especially deep swimmable water and not to forget frantic action.!

I have made this level to display how DCK 3.62 can be modified to use the full feature set of Zdoom.

This level was made entirely with DCK and DOS Edit, I did not need ZETH or Wadauthor. I will be releasing another map soon, that will use the features of BOOM and Zdoom to full effect. If you think this map is a bit alright, wait until you see my next map:

"Tei Tenga Toxin Refinery".


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Guest

Unknown date

  
That was boring, it was like a sample level. 3/12/07 **Ben Morris is cool**

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Guest

Unknown date

  
It is interesting to play this level, but why map 28?

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Unknown date

  
This is rather an intense battle map than an exploration map. It's small but full of baddies, and not too many of the easier kind. And since you never have much space to move, the map needs some good dodging skills. It's not overdetailed, but you won't have the time for sight-seeing anyway ;-) A nice challenging map! 3.5/5 -Milian

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Unknown date

  
I didn't like this level very much. The gameplay was so-so, and it seemed that many features were there just to show off some ZDoom features (just like it said in the read-me). It was OK visually, but not that great. 2/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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