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Unruly Evil

   (5 reviews)
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2 Screenshots

About This File

This is a level displaying many good Zdoom features, especially deep swimmable water and not to forget frantic action.!

I have made this level to display how DCK 3.62 can be modified to use the full feature set of Zdoom.

This level was made entirely with DCK and DOS Edit, I did not need ZETH or Wadauthor. I will be releasing another map soon, that will use the features of BOOM and Zdoom to full effect. If you think this map is a bit alright, wait until you see my next map:

"Tei Tenga Toxin Refinery".


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Guest

Unknown date

  
That was boring, it was like a sample level. 3/12/07 **Ben Morris is cool**

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Guest

Unknown date

  
It is interesting to play this level, but why map 28?

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Unknown date

  
This is rather an intense battle map than an exploration map. It's small but full of baddies, and not too many of the easier kind. And since you never have much space to move, the map needs some good dodging skills. It's not overdetailed, but you won't have the time for sight-seeing anyway ;-) A nice challenging map! 3.5/5 -Milian

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Unknown date

  
I didn't like this level very much. The gameplay was so-so, and it seemed that many features were there just to show off some ZDoom features (just like it said in the read-me). It was OK visually, but not that great. 2/5

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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