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Duke Nukem Texture Pack

   (34 reviews)
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Resource WAD as base for level designers


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Dr. Crowley

  
R.I.P. Duke palette.

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Unknown date

  
Nice, was looking for a pack of Duke Nukem textures.

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Guest

Unknown date

  
Very good...It's really 'bons' not the best, for create levels, interesting

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Unknown date

  
It's a good texture pack, but too bad this is a big copyright violation.

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Unknown date

  
"1. You ARE ALLOWED to use this wad as a base to create new additional levels AS LONG as you keep the credits of the original authors in your text file" I'll make sure to credit 3D Realms and not you. -deathz0r

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Unknown date

  
not so bad... missing only the skyes texture but we can do all from the life, isn't? - Daimon

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Unknown date

  
I don't care wether my name is in some sort of credts text or not, I just thought that someone might take use of this, so it's not from me just for the sake of being part of some credits text file. -Tormentor667

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Unknown date

  
very good 5/5. let's create levels now

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Unknown date

  
The Duke3D texture set has a very solid set of textures for space and land; Perfect for what I'm trying to do. If anything, it's a good thing someone took the time to export this :p -Daemonic

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Unknown date

  
Cool mon.

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Unknown date

  
Why not just play duke nukem 3d?

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Unknown date

  
4/5

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Unknown date

  
meh. Create something original.

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Guest

Unknown date

  
One great texture pack from a pretty good game 100000000/5 stars :P

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Unknown date

  
Blatant resource theft is not cool. The attempt to give permissions and place restrictions on what other people can do with stuff that you didn't make is even less cool.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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