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Dystopia Level

   (7 reviews)
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Guest

3 Screenshots

About This File

This is my first level that I ever made, converted from Heretic to Doom2. I experimented with different things, and it came out pretty good. The level has 4 main rooms, then you have to use some switches to get to the other areas. There is one secret room. This is beatable without cheats and you are very well supplied with weapons and things. Check it out, and send E-Mail.


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Guest

Unknown date

  
This is way better than the Heretic version, both in gameplay and looks, and it still gets the '1st map' bonus :). 4/5 - Belial

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Guest

Unknown date

  
Not bad for 95 :)

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Guest

Unknown date

  
This is dated August 1995. It's very good for an early level, still decent nowadays; the only big problem is that the "hub" is very cut-and-paste. Starts off uninspiring, with some monotonous stonework, but expands; there's a lot of action, a fun multi-boss battle, and a couple of mild puzzles. There's an odd thing in the SE hub room - an invisible block that's either a wall (Zdoom) or stairs (PRBoom), and doesn't seem to exist if you edit the level.

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Guest

Unknown date

  
That was an ok map. Good up until the barriers came up blocking the path to the red key door. After that , I just gave up, noclipped through the barriers and exited.

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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