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Dystopia Level

   (8 reviews)
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3 Screenshots

About This File

This is my first level that I ever made, converted from Heretic to Doom2. I experimented with different things, and it came out pretty good. The level has 4 main rooms, then you have to use some switches to get to the other areas. There is one secret room. This is beatable without cheats and you are very well supplied with weapons and things. Check it out, and send E-Mail.


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P41R47

  

Large and somewhat convulted map, but very enjoyable, i played it along all the dystopia serie (where is dystopia 1?) so this one comes as the prequel of the most know and beloved Dystopia 3.
All in all this is a very entertaining and fun map.

Supossely it is an Heretic map converted to Doom, but i found it pretty fitting in both.

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Unknown date

  
This is way better than the Heretic version, both in gameplay and looks, and it still gets the '1st map' bonus :). 4/5 - Belial

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Guest

Unknown date

  
Not bad for 95 :)

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Guest

Unknown date

  
This is dated August 1995. It's very good for an early level, still decent nowadays; the only big problem is that the "hub" is very cut-and-paste. Starts off uninspiring, with some monotonous stonework, but expands; there's a lot of action, a fun multi-boss battle, and a couple of mild puzzles. There's an odd thing in the SE hub room - an invisible block that's either a wall (Zdoom) or stairs (PRBoom), and doesn't seem to exist if you edit the level.

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Unknown date

  
That was an ok map. Good up until the barriers came up blocking the path to the red key door. After that , I just gave up, noclipped through the barriers and exited.

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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