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Death Arsenal

   (23 reviews)
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3 Screenshots

About This File

My first ever weapon mod. Not *THE* most fancy, But it's pretty good. for a first one.


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Zero Senki

  

Incredible work for a beginner's weapons mod. BFG replacement feels great! This weapons pack feels great all around!

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Guest

Unknown date

  
Pretty good for a start! 4/5 - Marty Kirra

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Guest

Unknown date

  
not bad

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Guest

Unknown date

  
This is the first weapon mod I've ever tried, and frankly, I LOVE IT! The weapons are so fun to use, the only problem is that there isn't enough enemies to try it all on. 5/5 stars!

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Guest

Unknown date

  
OMG, THIS IS, LIKE, *THE* BEST WEPINZZ MOD IVE EVAR SEEN!

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Guest

Unknown date

  
Heh, I like some of the pistols :P

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Guest

Unknown date

  
congrats, your first try is far better thain half the weapon mods on here 5/5

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Zellonous

Unknown date

  
Good stuff. My main complaint is the BFG. It isn't as good at single targets as the original one is. However, I would say the rest of the weapons make up for it. They would be good to use in a mod with powerful monsters, as they're all overpowered for normal Doom monsters..

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Guest

Unknown date

  
Pretty damn neat for a first

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Guest

Unknown date

  
OMG THIS IS LIKE *THE* BEST WEAPON MOD I'VE EVER SEEN! Please make more!!! NOW!!!

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Guest

Unknown date

  
Very Interesting and astonishing work for a first time. 5/5

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Guest

Unknown date

  
Not bad for a first. 3/5 - Xolzo

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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