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Thief - The Trail of the Arch-Heretic

   (33 reviews)
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4 Screenshots

About This File

A moody, ambient WAD intended to put some of the feeling of "Thief: the Dark Project" into Heretic. It's a reworking of my own njthief WAD for Doom2.


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whirledtsar

· Edited by whirledtsar

  

Very good looking (and sounding) map with a truly moody atmosphere. The level design is fine, involving searching for named keys throughout buildings in the city to open various paths, optional and required. It ends with a boss fight against the titular arch-heretic, which is fun and challenging. Throughout the level ammo supplies are a bit rare though, leading to some frustrating ammo starvation. This would get a 4 if there weren't so many times you have to resort to your necromancer's gauntlets (or just running away). Also the loot system felt completely irrelevant, but that doesn't really impact the gameplay.

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Guest

  
5/5. Great visuals, masterful level design, great fun!

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Guest

Unknown date

  
vomit

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Unknown date

  
Amazing Heretic modern level, interesting "loot" system, looking like another secret counting, hard enough (completed it only in skill2), and, of course, nice texturing/architectu ring/detailing work. So bad there's not more Heretic levels like this... Legendary, 5/5. ~Naan

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Unknown date

  
Great textures. Cool Thief feel. Almost looks likr the original but has Heretic gameplay and a nice twist at the end.

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Unknown date

  
Beautiful map. Well themed. Textures chosen well. Boring but very very very clever. I like action anyway.

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Unknown date

  
Possibly the best single level for Heretic I played. Man, if only master Enjay made entire episode of Thief inspired maps: haunted forest, Maw, Old Quarter, catacombs... That would have been the best thing ever in the history of best things ever. But, I guess this is good enough.

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Unknown date

  
Adorable, just like the first Thief game.

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Unknown date

  
Runs at 1FPS on my 1.8GHZ Dell but looks great!

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Unknown date

  
Heh, sooo good. Excellent map that perfectly captured atmosphere of fist two Thief games. And, that reflections... you sure wont find THAT in DarkEngine!:D Its also really fun to play, I just cant find any flaw here. 5/5

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Unknown date

  
Rockin' good level. Perfect everything. Friendly Protip: The word for a person who starts a heresy is 'heresiarch'. So...Thief - The Trail Of The Heresiarch. ;)

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Unknown date

  
Masterpiece = best heretic wad ev4r! - 5 stars Daimon

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Unknown date

  
Very good advanced Heretic map. But it's a bit disappointing, gameplay is interesting, but not challenging. Final boss area could be better. Still, very funny, 4/5. More like this.

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Enjay i played this wad 2 months ago and i still say this is HERETIC MASTERPIECE - alterworldruler

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5/5: stunning visuals, ambiance, alternate monsters used, nice adventure (some parts gave a strong feeling walking through unloved), technical skills shown, runs lag-less @ GZDoom 1.8.02. 4/5: map layout often very rectangular. 3/5: @ UV often poor (f.e. singular) monster place, useless non-linearity (f.e. electrified barrier), overall gameplay. Overall: solid 4/5, very nice adventure, but not enough gameplay for playing it twice - so not legendary.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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