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Thief - The Trail of the Arch-Heretic

   (33 reviews)
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4 Screenshots

About This File

A moody, ambient WAD intended to put some of the feeling of "Thief: the Dark Project" into Heretic. It's a reworking of my own njthief WAD for Doom2.


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whirledtsar

· Edited by whirledtsar

  

Very good looking (and sounding) map with a truly moody atmosphere. The level design is fine, involving searching for named keys throughout buildings in the city to open various paths, optional and required. It ends with a boss fight against the titular arch-heretic, which is fun and challenging. Throughout the level ammo supplies are a bit rare though, leading to some frustrating ammo starvation. This would get a 4 if there weren't so many times you have to resort to your necromancer's gauntlets (or just running away). Also the loot system felt completely irrelevant, but that doesn't really impact the gameplay.

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Guest

  
5/5. Great visuals, masterful level design, great fun!

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Guest

Unknown date

  
vomit

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Guest

Unknown date

  
Amazing Heretic modern level, interesting "loot" system, looking like another secret counting, hard enough (completed it only in skill2), and, of course, nice texturing/architectu ring/detailing work. So bad there's not more Heretic levels like this... Legendary, 5/5. ~Naan

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Unknown date

  
Great textures. Cool Thief feel. Almost looks likr the original but has Heretic gameplay and a nice twist at the end.

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Unknown date

  
Beautiful map. Well themed. Textures chosen well. Boring but very very very clever. I like action anyway.

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Unknown date

  
Possibly the best single level for Heretic I played. Man, if only master Enjay made entire episode of Thief inspired maps: haunted forest, Maw, Old Quarter, catacombs... That would have been the best thing ever in the history of best things ever. But, I guess this is good enough.

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Unknown date

  
Adorable, just like the first Thief game.

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Unknown date

  
Runs at 1FPS on my 1.8GHZ Dell but looks great!

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Unknown date

  
Heh, sooo good. Excellent map that perfectly captured atmosphere of fist two Thief games. And, that reflections... you sure wont find THAT in DarkEngine!:D Its also really fun to play, I just cant find any flaw here. 5/5

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Unknown date

  
Rockin' good level. Perfect everything. Friendly Protip: The word for a person who starts a heresy is 'heresiarch'. So...Thief - The Trail Of The Heresiarch. ;)

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Unknown date

  
Masterpiece = best heretic wad ev4r! - 5 stars Daimon

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Unknown date

  
Very good advanced Heretic map. But it's a bit disappointing, gameplay is interesting, but not challenging. Final boss area could be better. Still, very funny, 4/5. More like this.

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Unknown date

  
Enjay i played this wad 2 months ago and i still say this is HERETIC MASTERPIECE - alterworldruler

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Unknown date

  
5/5: stunning visuals, ambiance, alternate monsters used, nice adventure (some parts gave a strong feeling walking through unloved), technical skills shown, runs lag-less @ GZDoom 1.8.02. 4/5: map layout often very rectangular. 3/5: @ UV often poor (f.e. singular) monster place, useless non-linearity (f.e. electrified barrier), overall gameplay. Overall: solid 4/5, very nice adventure, but not enough gameplay for playing it twice - so not legendary.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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