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Thief - The Trail of the Arch-Heretic

   (33 reviews)
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4 Screenshots

About This File

A moody, ambient WAD intended to put some of the feeling of "Thief: the Dark Project" into Heretic. It's a reworking of my own njthief WAD for Doom2.


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whirledtsar

· Edited by whirledtsar

  

Very good looking (and sounding) map with a truly moody atmosphere. The level design is fine, involving searching for named keys throughout buildings in the city to open various paths, optional and required. It ends with a boss fight against the titular arch-heretic, which is fun and challenging. Throughout the level ammo supplies are a bit rare though, leading to some frustrating ammo starvation. This would get a 4 if there weren't so many times you have to resort to your necromancer's gauntlets (or just running away). Also the loot system felt completely irrelevant, but that doesn't really impact the gameplay.

 

Edit: As of 2020 I rescind my complaints about ammo. Maybe I just sucked at the time.

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Guest

  
5/5. Great visuals, masterful level design, great fun!

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Guest

Unknown date

  
vomit

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Guest

Unknown date

  
Amazing Heretic modern level, interesting "loot" system, looking like another secret counting, hard enough (completed it only in skill2), and, of course, nice texturing/architectu ring/detailing work. So bad there's not more Heretic levels like this... Legendary, 5/5. ~Naan

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Unknown date

  
Great textures. Cool Thief feel. Almost looks likr the original but has Heretic gameplay and a nice twist at the end.

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Guest

Unknown date

  
Beautiful map. Well themed. Textures chosen well. Boring but very very very clever. I like action anyway.

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Guest

Unknown date

  
Possibly the best single level for Heretic I played. Man, if only master Enjay made entire episode of Thief inspired maps: haunted forest, Maw, Old Quarter, catacombs... That would have been the best thing ever in the history of best things ever. But, I guess this is good enough.

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Unknown date

  
Adorable, just like the first Thief game.

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Guest

Unknown date

  
Runs at 1FPS on my 1.8GHZ Dell but looks great!

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Unknown date

  
Heh, sooo good. Excellent map that perfectly captured atmosphere of fist two Thief games. And, that reflections... you sure wont find THAT in DarkEngine!:D Its also really fun to play, I just cant find any flaw here. 5/5

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Unknown date

  
Rockin' good level. Perfect everything. Friendly Protip: The word for a person who starts a heresy is 'heresiarch'. So...Thief - The Trail Of The Heresiarch. ;)

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Unknown date

  
Masterpiece = best heretic wad ev4r! - 5 stars Daimon

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Unknown date

  
Very good advanced Heretic map. But it's a bit disappointing, gameplay is interesting, but not challenging. Final boss area could be better. Still, very funny, 4/5. More like this.

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Unknown date

  
Enjay i played this wad 2 months ago and i still say this is HERETIC MASTERPIECE - alterworldruler

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Unknown date

  
5/5: stunning visuals, ambiance, alternate monsters used, nice adventure (some parts gave a strong feeling walking through unloved), technical skills shown, runs lag-less @ GZDoom 1.8.02. 4/5: map layout often very rectangular. 3/5: @ UV often poor (f.e. singular) monster place, useless non-linearity (f.e. electrified barrier), overall gameplay. Overall: solid 4/5, very nice adventure, but not enough gameplay for playing it twice - so not legendary.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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