Title : Pistol.wad, a wad for Doom2.
Filename : pistol.wad
Author : Ennead
Email Address : Ennead@student.umass.edu
Misc. Author Info : Ennead lives in Amherst, Mass, with
many housemates, an irish setter, and
too much time on his hands.
Story : A Mauser .486: the finest gun ever invented
by man, God or demon. See how it gleams in
the half-light! How beautiful its curves...
like the smooth hip of a lover, except you
can shoot people with it. My daddy had a gun
just like it... how I loved that man! I
haven't felt truly alive ever since that
cyber-demon caught him with his pants down...
Description : This wad replaces episode 1, is quite large,
and features a lot of twisty passages, big
rooms and violence. The layout is reasonably
interesting; most things interconnect, one way
or another. There aren't any misaligned
textures - I hate seeing that - or pits that
you can't get out of. There are a few secret
areas, but none that you need to find to be
able to complete the level. You do have to
flip nearly all the switches, though.
The "gimmick," I suppose, is that you'll have
to go nearly the entire wad with nothing better
than your trusty pistol (and guts of steel,
natch). There's nothing here you can't kill
- but you won't be able to kill everything,
or finish every room, the first time you
encounter it. If you hate wads in which you
need to pay attention and dodge a lot, DON'T
* Play Information *
Episode and Level # : Doom2 episode 1.
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : YES! 1-2: Few monsters, lots of healing & ammo.
Probably still too tough for
beginners, though. What's the point?
3: More monsters, a bit less stuff.
4-5: Many more monsters, much less stuff.
Should be a challenge to all but the
most invincible doom-gods - but it
IS possible to do without cheating.
It'll probably take more than one
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Deu, dck.
Known Bugs : There are a couple of places where razor-thin
vertical lines appear that I can't get rid of;
they don't hinder play in any way.
Time spent constructing : At least 50 hours (I work slow).
* Where to get this WAD *
FTP sites: ftp.cdrom.com and its mirrors.