Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

A Monster Too Many

   (11 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

A simple map with lots of monsters. Includes a deathmatch section. (This is probably a horrible map but, then again i did not design it with any plans in mind. Just have fun with it ;)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zahid

  
Small Slaughter map with 'Go 2 it" style arena and a big room..bfg spamming mostly which is attainable via a unmarked secret teleport(strange)... not really hard if invulnerability collected...layout is weak but gameplay is build nicely...average map overall...

Share this review


Link to review
Guest

Unknown date

  
not fun to single mission

Share this review


Link to review
Guest

Unknown date

  
This is dated May 1996; it post-dates Deus Vult and Hell Revealed etc, which means that it's monster count is relatively modest (only 317 of the bastards, at least initially). It feels incredibly familiar though. I'm sure I have played this level before, and before 2006. Still, it's a decent slaughter-style map, with the monsters packed into a small space (reminiscent of "Go 2 It"), good fun but very simple.

Share this review


Link to review
Guest

Unknown date

  
I am starting to get pissed from such monster massive maps. Maybe I am just not a 1337 doom player ;P 3/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Good for crazy-action-players , but maybe a bit too much for me... 4/5 anyway. Congrats =P well done

Share this review


Link to review
Guest

Unknown date

  
It;s ok, but there is really no sense of acknowloging your accomplishment here. at least provide some eye candy with your legions of monsters. Maybe I'm too influenced by Drown in Blood or Deus Vult, but c'mon, even gross doom pallete porn could have helped at this point. ;) ~Cson

Share this review


Link to review
Guest

Unknown date

  
Quite a clever little map. Smooth level design, fast-paced action, decent looks - there's pretty much no detailing, but it's not ugly either. This is the first 1996 wad I'm actually going to REplay. Check this out if you want a few minutes of slaughterfest fun. 5/5

Share this review


Link to review
Guest

Unknown date

  
Really not interesting

Share this review


Link to review
Guest

Unknown date

  
Only 317 monsters? That's pretty weak imo. I'm obsessed with maps with monster counts that number over 500+ or so. - dljosef

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×