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Hell Run - Another release from Run Like Hell!

   (5 reviews)
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About This File

* Full replacement for Doom Epesode Two * Support for all 5 skill levels * Great for DEATHMATCH * Can be completed with out cheating * The Architecture, Monster placement, Story line and professional touch of these levels will blow you away!


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Guest

  
Some very good moments mixed in with some pretty annoying/dull/repeti tive ones. E2M1 is garbage that doesn't belong here. E2M9 has the most irritating and pointless elevator room EVER. Overall, a 4. Worth a play.

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Guest

Unknown date

  
This is from March 1996. It's an E2 replacement. The levels are a mixed bag. E2M1 is horrible, a winding angular corridor straight from 1994. E2M2 is much better, and a bit epic - it looks like arse, but it's decent fun. E2M5 has a nice warehouse. E2M9 starts off good but is ruined by a silly spiral teleport maze. E2M8 is an easy spider/cyb fight. E2M7 is big and good fun. E2M6 looks very familiar.

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Doomkid

Unknown date

  
There's another hellrun.WAD that is much better than this for Doom 2.. Does anyone know where to find it?

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gamul312

Unknown date

  
good, fun maps. thanks!

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Guest

Unknown date

  
Not so bad, overall... fairly immaginative Daimon gives to it 2 stars

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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