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GENOCIDE

   (5 reviews)
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About This File

Another great DooM ][ WAD file from the makers of Gateway to Hell and Return to Hell. This is recommended for single player games, but DeathMatch and Cooperative (2-4 players) is available. Also included is a Dehacked patch (v2.3) that makes our level even harder!


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Guest

  
The first megasphere (in the Imp room) is there just for looks, it's not a secret. The Demon pit is doable even with the plasma rifle, you don't need the BFG - the sector damage is only 5%. As for the DEH patch (yes, it's buggy and will crash your port early into the map) you can safely ignore it. The level plays back just fine without it. Great WAD!

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Never_Again

  
A pro-quality oldschool map with lots of action and some spectacular effects using crystal sectors (note that glBoom-plus displays the glass floor in the red cave incorrectly as MFLR8_3 in GL). There are a couple of tricky sections - the curved narrow walkway and the crusher hall - but nothing an experienced player cannot handle. Three of the secrets are unmarked; admittedly, two of them make the level much easier - but still lots of fun.

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Guest

Unknown date

  
This hard-crashed both Prboom+ and Chocolate-Doom at a certain point early in the map. Proceed with caution.

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Guest

Unknown date

  
3. What the fuck was the point of the megasphere? The bottom is so crowded that you'll die from poisoning rather than from the monsters. Fuck. ~That guy over there

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Guest

Unknown date

  
Good WAD 5/5

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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