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Maxcastl: The Most Massive Wad

   (4 reviews)
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About This File

Inspired by NJ_CASTL.WAD, much of the integrity of the original level has been maintained, except that it is HUGE. I opened up many of the void spaces on the map to make passages and secret rooms. ... There are many ways to approach certain areas, and the action inside the castle is very much determined by the way a player behaves while on the outside. Monsters my appear in one area the first time you play and may not show at all in the same area the second or third time through. (see the original for more comments)


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As big as it is boring. On the plus side, there's no shortage of worse maps.

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Unknown date

  
A major expansion of Enjay’s nj_castl.wad, with new areas and monsters inserted inside empty parts of the original. It's no chicken-shoot once you get to the heart of the castle - the monsters there can cause real problems. I'd recommend fighting on the run and only settling down for a pitched shootout when you've found somewhere secure where you won't get boxed in. Progression is relatively smooth for a large map and height differences spice things up in the way you'd expect in a castle map.

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Unknown date

  
This is dated October 1995. It's E1M3. It's a castle level, very typical of all the other castle levels from 1995, but much larger; there are 750+ monsters, which is astonishing for 1995. The gameplay isn't very good, though. You just go around in concentric circles, blasting swarms of imps and shotgun men. There's tonnes of ammo and health. It's an impressive feat, but tedious and mazey.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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