Text File
Uploaded by RL (super_shotgun35@yahoo.com)
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Title : The Mine
Filename(s) : MINE.WAD
Updated Text File : 4-7-97
Completion Date : 3-20-96
Release Date : 10-25-96
Author : Matthew Wegner
Email Address : mwegner@nco.northfield.mn.us
Misc. Author Info : I've made some other Deathmatch levels, but this
was my real one-player level. It took me some
time to complete, and I never really released it
to the public (except for my friends)
I've also made a few Duke3D levels (the only
completed one being The Cavern, which isn't that
great a level, but then again it was first (and
only) generation, so hey.
I'm also thinking of spending time building Quake
levels, after dinking around a bit. If I ever get
the time, look forward to a sequel to the Mine.
Description : A stage based on an abandoned mine of some sort.
I guess the old plot of monsters invading the mine
would work, but it's a damn fine level. I've moved
on to other things, but every now and then I play
this level just to remind me how good DOOM can be.
Additional Credits to : My friends for input in design. Makers of all the
programs I used to make this. And from wherever I
got the music.
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* Play Information *
Game Type (Doom / Doom2): Doom 2
Episode and Level # : Level 01
Single Player : Yes
Cooperative 2-4 Player : Yes, but never tasted for gameplay
Deathmatch 2-4 Player : I suppose, but it's kind of big.
Difficulty Settings : Yes
New Sounds : No
New Graphics : I mixed and matched some id graphics
New Music : Yes
Demos Replaced : No
* Construction *
Base : New level from scratch
Editor(s) used : DEU, DCK, DEUTEX (I forgot which versions)
Build time : Oh lordy. Countless hours. I really wouldn't
know the total.
Known Bugs : I think none.
* Copyright / Permissions *
Authors MAY NOY use this level as a base to build additional level.
You may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk,
CD, etc.) as long as you include this text file, with no modifications.
* Where to get this WAD*
The January CD-ROM of PC Gamer
Wherever else this may have drifted :)