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Reactor 2

   (1 review)
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About This File

This is a remake of the original Reactor that I released a couple of months ago. The first one ended the way it did because the editor I was using (Waded 1.23) couldn't handle any more additions. I finished it with Doom Construction Kit 1.1a. (I never could get the hang of DEU) You'll find things a bit more interesting in the main core room now. ;) I also added new music and fixed a couple of bugs. This new one is also much faster than the old one thanks to Reject Map Builder 1.2. Check it out if you can find it. It works even better than IDBSP. In the .lmp you'll also find a demo of Doom Mouse Spinner. If you see me make an instant 180 degree turn, that's what it was. Enjoy.


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This is a remake of a level that isn't in the archive. The Doom II version is at id=2659 and it's pretty good. This is pretty good too, it's old-fashioned but entertaining. There's a bit of stupid backtracking to get the red key - it's not hard and doesn't take long, it's just moronic - and overall the level is short and easy, with far too many weapons, but it's a cut above most 1995 wads. The sequel is superior, though, and greatly preferable.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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