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The Salt Mines

   (4 reviews)
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Two levels intended for DeathMatch, Single or Coop. Loads of fun to play. After being dragged back to base, to be punished for insolence, you kill your guard and prepare to fight your way back to the Bitter valley to release your family from their enslavement.


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Walter confetti

  

A big, squarish couple of maps sets in some sort dungeon place with some abstract looking caverns (one sets in a small canyon and the other in a cramped ice cavern) and having the most infested swamps i've seen so far in Hexen, near to a level of complete ridiculousness. Also includes some pretty weird choices

Also, the exit can't be activated for some strange reason in zandronum.

Not a fun or good level, neither the really rare good parts like the staircase and the lighting works can save this map from being just not that good imo.

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Unknown date

  
These two Hexen maps (which should be loaded together) will appeal to the game's fans. Note that if you play as the Fighter, then you'll only have melee weapons until quite some way into the game; I recommend the Mage. You have a good range of those that Hexen has to offer (including an ice area, which I found quite difficult) - I'm not sure what the logic that links it all together might be, or why it all fits with the idea of salt mines, but I suppose it's better this way than it being too monotonous.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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