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ANYNCE11.WAD

   (11 reviews)
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About This File

A huge wad (200K) with new E1M1 music (a distorted version of the original) and lots of weird stuff. A few secrets, some of which are very helpful, and well, you'll find out for yourself.


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Guest

  
Not as bad as all that... The rudiments of gameplay are there and clearly the author has some aesthetic sense - the BROWNPIP section just before the exit is even stylish, altho it's empty for some reason... With a texture revamp and rebuilt nodes this could be a decent map... 2/5

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Never_Again

  
Dire even for June 1994. With the amount of visual glitches caused by bad nodes this should have never been released.

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Guest

Unknown date

  
This is a very old level from December 1994. Based on the power-ups at the beginning, I assume it dates from the time when you could have more than 200% armour. It's not the best level I have seen. It gets off to a very poor start with a big crushing room filled with spider masterminds; it looks awful, pure 1994. Then you go through some teleporters, firing off an immense quantity of rockets and BFG ammo, and it's just a big angular maze. Bah.

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Unknown date

  
Good: You can reach the exit, thus allowing you to escape this disaster of level design. Bad: This level exists. Overall: When there's so many HOM errors that you can't tell what's a hallway and what's a wall, there's a problem with your level. Abysmal. 0/5 -VV

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Unknown date

  
Owen, you need to spend a little more time on wad building and not polishing your teeth! This is a very low quality level, misaligned textures, mad scrolling walls, whole room crushers... not even worth the download to test it. I'm now off to commit suicide after having witnessed this atrocity. 0/5

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Unknown date

  
Full of glitches and poor design, but it is at least playable in its intended exe (even if not in some modern ports). Gameplay isn't too bad, and if the glitches werew fixed, I'd even say it's worth playing.

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Unknown date

  
You say this is your first wad yet you list two others - do you even know what your talking about? You definately don't know how to construct a decent level (even 1994 standard) 0/5 -jb

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Guest

Unknown date

  
I've seen things in junkyards that are less broken than this.

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Guest

Unknown date

  
After seeing a video of this, I can safely say this deserves 0/5.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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