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About This File

My second attempet at making a Doom level from scratch. Large, Secrect areas. Some puzzles.

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Unknown date

This is dated May '94. It's one of those old maps where every room has a different texture because the author wanted to use them all. You fight 143 baddies in an abstract mess of a level, although the first time I played it I hit an exit switch long before I'd killed everybody. It has keys but you don't need them. I understand the theory; real life is also messy and random and you don't get to see most of it. But this isn't real life, it's a Doom level.

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