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SQUID.WAD

   (5 reviews)
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Kill them and survive!


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Argenteo

· Edited by Argenteo

  

02/20/80, Time-traveler author created this early fun joke wad. Cute-doom 94'. 

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Presumably enthousiastic but far from good map. Layout is simple, texture use poor. Has way too much decoration used for blocking purposes. Gameplay without leitmotiv is challenging nor interesting, it looks like a sort-of training map. The amount of horrible HOMs shows lack of interest, which made me decide to give it 1* instead of 2.

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There might be some good fights, but the layout is just spiraling and there's no aesthetic or map design/theme. Oh well. ~2/5

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one of the best 80s wads i've played

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Unknown date

  
Good: Decent ammo balance at the start; big clusters of baddies to fight. Bad: Though there are many enemies, most fights are quite easy; level gets pretty ugly as it goes on; repetitive after the red key is obtained; some monsters trapped inside other monsters; massive sprite overload in DOOM.EXE. Overall: An increasingly-lazy effort, quickly spiraling into tedium and ugliness, with brainless combat. Ignore it. 1/5 -VV

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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