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AKKKMWAD

   (14 reviews)
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5 levels varing types from mass destruction to run'n'jump to teleporter sections.


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Unknown date

  
Annoying and boring :P 1/5 - Optimus

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Unknown date

  
These levels are far from bad. They present some very interesting game mechanics that you rarely see in any modern wads. Sure, they are unpolished and suffer from poor texturing (or lack thereof), but they were entertaining for me, and I'm a tough critic. 5/5 for balance. -EarthQuake

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Unknown date

  
heheh, wow, i totally forgot about this wad pack, and to be honest i cant remember for the life of me what the levels even played like, or looked like. coming back to look at the reviews below and the description i'm pretty horrified that i'd release something with tex errors in it, its over 10 years old and if i recall - was the first pack ever released. i stopped making levels after the Silo's map and my all time favorite map riverfrt.wad (which i've subsequently lost :( ).

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Unknown date

  
This is dated 26 March 1995, on which day I was nineteen years and six days old. The sensation I felt most whilst playing these levels was one of weariness. Although there are Doom 2 monsters in some of these levels, they are basically crude old Doom 1 levels that have been upgraded slightly. They are user-hostile, with mazey layouts and switch hunts that lead to further switch hunts. I give up.

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Unknown date

  
Pure shite. Looks terrible and plays even worse. The author later on made one of my all time favourite levels, MM2 map 27, "The Silos". I guess we all have to start somewhere, but this wad is waste of space. 1/5

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Unknown date

  
After playing the first few maps this was meh.

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Unknown date

  
This is a Noobwad, but not too bad after all...2/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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