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The green level

   (21 reviews)
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1 Screenshot

About This File

This is a medium sized map that I made. It has lots of green textures on the walls and on the floors.


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Guest

Unknown date

  
Nicely detailed, short and fun. Well,. yes preety much reminds me of simplicity, I had enough of these kind of looking WADs. But always enjoyable, I won't care about looking like a copy with nothing new. 4/5 - Optimus

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Guest

Unknown date

  
short, easy, boring ***

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Guest

Unknown date

  
Was fun, I wish the final battle was just a little more intense, but very nice overall.

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Guest

Unknown date

  
Just your average Doom Level. You start, go inside, kill some monsters and exit. Good architecture and level design and challenging balanced gameplay. 4/5 -PC

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Guest

Unknown date

  
Great, just what we need, another boring Simplicity-inspired level...This one added an annoying colour scheme and had some trouble with ammo and health balance. It was passably nice looking though, so I'll give it 2 stars.

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Guest

Unknown date

  
reminds me alot of simplicity :) very well done

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Guest

Unknown date

  
Very cool. The design is nice, and I hope to see more creative room designs in the future. Awesome work. -Tango

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Guest

Unknown date

  
Very, very nice wad. Keep it up!

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Guest

Unknown date

  
Is it just me or Agent Spork maps should be done only by Agent Spork? Although it wasn't terrible it was lacking of variety... and ammo. On the other hand small ammount of ammo made fights more interesting, unlike other wads. 3/5 - Zalewa

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Unknown date

  
Very short and simple, but it does what it sets out to do and that's good enough. Nice clean design, with that thing whereby there are transparent panels in front of unidentifiable techno wall coverings. Simple scripting. Absolutely straightforward, and seems like one of the filler levels from Nintendo 64 Doom though. Odd secrets, in that the first one has the big boom-stick whereas the last one contains four (4) shotgun shells.

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Unknown date

  
Very cool, if it was only longer. Then it would really be the shit. 9/4/07

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Guest

Unknown date

  
This map is quite nice but unfortunately it's very short. It has a new palette, very similar to the UDM3 palette, where I like the blue of the water very much. Everything seems to have a slight yellow-greenish touch. The layout is goodlooking though quite simple and with not much variation in lightings. Gameplay is controled by some scripting. This map is like the beginning of an interesting map. Too bad it's over before it even begins. 3/5 -Milian

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Unknown date

  
Well done

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Unknown date

  
Average yet short and easy map. 3/5.-Candle M

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Unknown date

  
the architecture is too simple so that there hardly can be a nice gameplay, the design is nice 3/5

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Unknown date

  
A very nice level! The corridors had a good degree of detail, and the outside areas looked nice. Gameplay could use some variety, though. The scripting was a nice touch. A definite four stars.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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