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The green level

   (21 reviews)
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1 Screenshot

About This File

This is a medium sized map that I made. It has lots of green textures on the walls and on the floors.


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Guest

Unknown date

  
Nicely detailed, short and fun. Well,. yes preety much reminds me of simplicity, I had enough of these kind of looking WADs. But always enjoyable, I won't care about looking like a copy with nothing new. 4/5 - Optimus

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Guest

Unknown date

  
short, easy, boring ***

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Guest

Unknown date

  
Was fun, I wish the final battle was just a little more intense, but very nice overall.

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Guest

Unknown date

  
Just your average Doom Level. You start, go inside, kill some monsters and exit. Good architecture and level design and challenging balanced gameplay. 4/5 -PC

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Guest

Unknown date

  
Great, just what we need, another boring Simplicity-inspired level...This one added an annoying colour scheme and had some trouble with ammo and health balance. It was passably nice looking though, so I'll give it 2 stars.

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Guest

Unknown date

  
reminds me alot of simplicity :) very well done

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Guest

Unknown date

  
Very cool. The design is nice, and I hope to see more creative room designs in the future. Awesome work. -Tango

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Guest

Unknown date

  
Very, very nice wad. Keep it up!

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Guest

Unknown date

  
Is it just me or Agent Spork maps should be done only by Agent Spork? Although it wasn't terrible it was lacking of variety... and ammo. On the other hand small ammount of ammo made fights more interesting, unlike other wads. 3/5 - Zalewa

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Guest

Unknown date

  
Very short and simple, but it does what it sets out to do and that's good enough. Nice clean design, with that thing whereby there are transparent panels in front of unidentifiable techno wall coverings. Simple scripting. Absolutely straightforward, and seems like one of the filler levels from Nintendo 64 Doom though. Odd secrets, in that the first one has the big boom-stick whereas the last one contains four (4) shotgun shells.

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Guest

Unknown date

  
Very cool, if it was only longer. Then it would really be the shit. 9/4/07

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Guest

Unknown date

  
This map is quite nice but unfortunately it's very short. It has a new palette, very similar to the UDM3 palette, where I like the blue of the water very much. Everything seems to have a slight yellow-greenish touch. The layout is goodlooking though quite simple and with not much variation in lightings. Gameplay is controled by some scripting. This map is like the beginning of an interesting map. Too bad it's over before it even begins. 3/5 -Milian

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Guest

Unknown date

  
Well done

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Guest

Unknown date

  
Average yet short and easy map. 3/5.-Candle M

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Guest

Unknown date

  
the architecture is too simple so that there hardly can be a nice gameplay, the design is nice 3/5

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Guest

Unknown date

  
A very nice level! The corridors had a good degree of detail, and the outside areas looked nice. Gameplay could use some variety, though. The scripting was a nice touch. A definite four stars.

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  • File Reviews

    • By yuakuru · Posted
      This is a damn trainwreck.
    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
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