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The green level

   (21 reviews)
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About This File

This is a medium sized map that I made. It has lots of green textures on the walls and on the floors.


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Guest

Unknown date

  
Nicely detailed, short and fun. Well,. yes preety much reminds me of simplicity, I had enough of these kind of looking WADs. But always enjoyable, I won't care about looking like a copy with nothing new. 4/5 - Optimus

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Guest

Unknown date

  
short, easy, boring ***

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Guest

Unknown date

  
Was fun, I wish the final battle was just a little more intense, but very nice overall.

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Guest

Unknown date

  
Just your average Doom Level. You start, go inside, kill some monsters and exit. Good architecture and level design and challenging balanced gameplay. 4/5 -PC

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Guest

Unknown date

  
Great, just what we need, another boring Simplicity-inspired level...This one added an annoying colour scheme and had some trouble with ammo and health balance. It was passably nice looking though, so I'll give it 2 stars.

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Guest

Unknown date

  
reminds me alot of simplicity :) very well done

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Guest

Unknown date

  
Very cool. The design is nice, and I hope to see more creative room designs in the future. Awesome work. -Tango

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Guest

Unknown date

  
Very, very nice wad. Keep it up!

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Guest

Unknown date

  
Is it just me or Agent Spork maps should be done only by Agent Spork? Although it wasn't terrible it was lacking of variety... and ammo. On the other hand small ammount of ammo made fights more interesting, unlike other wads. 3/5 - Zalewa

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Guest

Unknown date

  
Very short and simple, but it does what it sets out to do and that's good enough. Nice clean design, with that thing whereby there are transparent panels in front of unidentifiable techno wall coverings. Simple scripting. Absolutely straightforward, and seems like one of the filler levels from Nintendo 64 Doom though. Odd secrets, in that the first one has the big boom-stick whereas the last one contains four (4) shotgun shells.

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Guest

Unknown date

  
Very cool, if it was only longer. Then it would really be the shit. 9/4/07

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Guest

Unknown date

  
This map is quite nice but unfortunately it's very short. It has a new palette, very similar to the UDM3 palette, where I like the blue of the water very much. Everything seems to have a slight yellow-greenish touch. The layout is goodlooking though quite simple and with not much variation in lightings. Gameplay is controled by some scripting. This map is like the beginning of an interesting map. Too bad it's over before it even begins. 3/5 -Milian

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Guest

Unknown date

  
Well done

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Guest

Unknown date

  
Average yet short and easy map. 3/5.-Candle M

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Guest

Unknown date

  
the architecture is too simple so that there hardly can be a nice gameplay, the design is nice 3/5

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Guest

Unknown date

  
A very nice level! The corridors had a good degree of detail, and the outside areas looked nice. Gameplay could use some variety, though. The scripting was a nice touch. A definite four stars.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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