Advanced engine needed : Zdaemon
Primary purpose : Deathmatch
Title : Ultramodern Combat 2
Filename : umc2.wad
Release date : May 7nd, 2006
Author : DeumReaper
Email Address : email@example.com
Other Files By Authors : N/A
Misc. Author Info : Musician
Description : 2nd in the UMC series. Mountain Keep is a fort-
like area high up in the mountains; be careful
so that you don't fall off! Includes umc1.
The dehacked limits are now restored to normal
Doom II values (health, ammo, armor, and weapon
speed). Added Rocket Launcher, Chainsaw, Health
Bonus, Rockets, Rocket Box.
Additional Credits to : id Software for Doom II, Raider for Zdaemon
* Credits to files in wad *
All new textures and graphics are modified arrangements of Doom II content.
* What is included *
New levels : 2
Sounds : No
Music : No
Graphics : Yes (Modified arrangements of Doom II content)
Dehacked/BEX Patch : Yes
Demos : No
Other : N/A
Other files required : doom2.wad and Zdaemon
* Play Information *
Game : DOOM2
Map # : Map01-Map02
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes
Other game styles : No
Difficulty Settings : Default is HMP
MAP01 UMC1 "Office Complex"
-Office Complex is a office-themed map with shotgun, super shotgun, and
MAP02 UMC2 "Mountain Keep"
-Mountain Keep is a fort-like area high up in the mountains; be careful
so that you don't fall off!
* Construction *
Base : umc1.wad
Build Time : ~1 week
Editor(s) used : DeePSea, Wintex, XWE, WhackEd
Known Bugs : No
May Not Run With... : Lower than Windows XP SP2, AMD Athlon 64 3800+
1024 DDR RAM, 24-bit Sound Blaster, Nvidia
6800 Ultra OC, 273Kb of HD space
* Copyright / Permissions *
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *