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787.wad

   (15 reviews)
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3 Screenshots

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kill the zombies


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Bad King John

  
Up to 500 humanoid monsters in-fighting in courtyards while you wait listening the other side of the door. A few get through to you. I like levels with monsters killing each other but this is OTT and the long waits get boring. The scene after they are all dead is something worth seeing though.

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Unknown date

  
Good things = Simple level design, No texture misalignments. Bad things = 255 brigthness everywhere. Each level contains hundreds of monsters (humans) and are all easy to beat. 2/5 -PC

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Unknown date

  
Fun for five minutes, but not longer. On the plus side, though, fun for five minutes at least, which is more than what can be said about several other WADs.

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Unknown date

  
lol monster mash 1/5

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Unknown date

  
I care more about well alligned textures than absence of lighting so it's ok for me. I enjoyed the idea of having armies of easy monsters on various plain areas, fun for me. Really! :) 3/5 - Optimus

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Unknown date

  
briefly amusing, if nothing else 1/5

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Unknown date

  
Mehhhhhhh... Nothing to tell you about this... this... Why it is uploaded here?!? - 0/5 - Jive

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Unknown date

  
I kind a like the architecture and textures use, but i will add that to the infamous wads list

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Unknown date

  
Man, looks like this author is a little too zombie-crazed. It's only fun for a while, but it gets boring very fast.

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Unknown date

  
Very much a newbie map, and not an impressive one either. It has very little to offer in terms of aestethics or gameplay: monotonous design and mindless battles. The only reason it needs a port appears to be the likelihood of an intercepts overrun on map03.

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Unknown date

  
Surprisingly not based on the inside of a Boeing 787. There are three levels. Level one has a room with about a hundred zombiemen and shotgun people, and they kill each other. Level two has two rooms and about two hundred of the same monsters, and they kill each other. Level three has four hundred zombiemen and shotgun people and five hundred chaingunners, who kill each other in seconds. It's like squashing ants; mindless fun for twenty seconds, but it gets very boring very quickly.

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Unknown date

  
without imagination 1/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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