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e6y

   (19 reviews)
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3 Screenshots

About This File

1 level for any doom ports without vanilla limitations and with ability to play MOD music. PrBoom-Plus or GZDoom is recommended. It also will run with Doom-Plus.


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Guest

Unknown date

  
A proper attempt at a classic doom wad, getting harder to come by in these days of graphic gimmicks that's why I like it. Good job - pritch

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Guest

Unknown date

  
Quite scary atmosphere at the beginning. 4/5 - Optimus

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Guest

Unknown date

  
Its a very beautiful map but thats all it is. Its gameplay is really poor. Almost no real fights and there are too many switches that keep u guessing what they do, a thing I REALLY REALLY HATE!. 2/5

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Guest

Unknown date

  
The atmosphere's quite reminiscent of Asylum Of The Wretched (which is good), but the level still has its weaknesses.

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Guest

Unknown date

  
In this map you're escaping from a prison cell and trying to find out of a subterranean maze-like ambience. The wad is looking excellent, with nice details and dramatic lighting. Gameplay is quite good, too, regarding that it has a good flow. But I'd wish it were a bit more challenging. The harder monsters were all "fixed" in small areas, so they couldn't chase you through the map, which would have added a nice thrill. But still, it's very good work and worth a download. 4/5 -Milian

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Guest

Unknown date

  
Yers. A lot of time has been spent on the design but it's not much fun to play; the music soundtrack is very poor.

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Guest

Unknown date

  
I agree with the "too many switches...etc". But the gameplay is fine!! Some areas are really too dark (value 96, which is nearly completely dark). Check the Budko's site for the 2 first episodes, you won't be disappointed. A "mod" for the music... Bad choice (should be converted). 4/5 - Jive

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Unknown date

  
I don't know what I'm doing in this map. 4/4/07

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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