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jet01 (jetflock map01 remake.)

   (30 reviews)
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3 Screenshots

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1024x1024 Competition entree. Produced by Lutrov71 of the Newdoom Forums. http://forums.newdoom.com/showthread.php?t=30109


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This is shorter than a short thing on national short thing day........

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Nice little level. The trouble is that getting the blue key is a little tricky, and what's with that non-functional door in the room with the automap? If anyone knows how to get it open, you're a better DooMer than me.

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Good fun, and cute too. Apart from the baron teleport at the end it works in Jdoom as well. It's recognisably a modern version of Doom II level one, although it would be rubbish in deathmatch (whereas the original was fab). One of a handful of levels to have a toilet in it, and not suck.

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Really great and quite original remake of MAP01. 4/5 - Optimus

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heh, I actually LOVE playing DM in this map.... I even like throwing some legacy bots in for total carnage.

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A very nice remake. I enjoyed the way the creator increased the gameplay level too by using stronger creatures.

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A nice enough map, though there's no challenge, and a few more of the areas should have been secrets, especially those that are essentially equivalent to ones in the original map01. It could (and should) have been kept as needing only a limit-removing port - the baron teleport could easily have been arranged without using Boom features. The music is weird, but at least better than the original. Deserves 3.5/5 overall.

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Hey man this level is really cool. Everything looks nice and clean. I like all of these 1024 levels. 4/30/07

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i love it.awesome detailing 5/5

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Neat. Creepy music. 4/5

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That was a pretty good map IMO. I always hated map01, but this wad really souped it up. The detail was pretty good, and you made good use of Entryway's secrets. My only complaint was the music. The music REALLY sucked. ****

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Very clever ideas, some amazing construction ideas not seen anywhere else. I won't forget this in a hurry. The gameplay's way easy but it is Map01. 5/5 -jj

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pls make more its really cool !

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I rarely enjoy 1024's that use thin walls and curves to squeeze as much playing space into the map as possible, but this is very nice. 4/5 - Belial

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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