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SJS1: Streets Of Fear

   (26 reviews)
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About This File

A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first in a 'series' of single maps, that I may or may not release more maps for :P. Basically it's some kind of demon-overrun town (at least part of one). Also has a bunch of new textures and a new midi by me.


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Guest

  
great one

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droopy

  
Very good map based on several streets of a block (or village) and few buildings. Not so many enemies and for the most part they can be easily killed from away. An experienced doomer would probably ask for more challenge on UV, but nevertheless it's pleasant to play. Also there's a small bug with the blue door - one can easily press the switch without the required key.

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Guest

Unknown date

  
Good work.

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Guest

Unknown date

  
Really great action! I fully enjoyed that one. 5/5 - Optimus

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Guest

Unknown date

  
In this map, you're going through a small village by night, which turns out to be filled with infernal habitants. It's an action packed map, quite hard in places, but nontheless very fair and beatable. Plus, it's looking really good and has a nice gloomy atmosphere. You should play this! 4.5/5 -Milian

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Guest

Unknown date

  
Another cool level by SlayeR 5/5

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Guest

Unknown date

  
Awesome 4/5 -Tango

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Guest

Unknown date

  
nice theme and atmosphere 4/5

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Guest

Unknown date

  
nice theme and atmosphere 4/5

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Memfis

Unknown date

  
Atmospheric and well-designed level that doesn't remind me of any other wads, in other words it feels very fresh. The combat isn't too difficult and perhaps too SSG-centered, but still satisfying and dynamic. The new midi is a bit repetitive but it sets the mood well. Awesome work.

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Guest

Unknown date

  
Surprise hitscans = annoying ... but still 4/5

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Guest

Unknown date

  
Like everybody else says, sweet map. This is one you can play over again and still enjoy. 8/26/07

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Guest

Unknown date

  
nicely done-Luke

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Guest

Unknown date

  
Sexy.

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Guest

Unknown date

  
Very well done. 4/5 - Belial

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Guest

Unknown date

  
Pretty good, but there were way too many semi-hidden alcoves with chaingunners or sergeants in them. If you don't kill them ASAP the map is way too hard. Also not enough health. But really nice design and theme, good detail. 4/5

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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