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Binary ripple counter

   (16 reviews)
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2 Screenshots

About This File

This is a 4-bit binary ripple counter implemented using voodoo dolls and conveyor belts. A simple example of how logic circuits can be constructed inside Doom levels using the Boom extensions.

This is a binary counter but it could easily be base-10 instead. WADC is probably ideal for implementing more complicated examples of this concept.


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Guest

  
Haha, solid 5* for one of the most clever ideas I've seen in 2 decades of DooM. Interestingly the implementation is surprisingly simple. BTW @ post #2: runs perfectly with ZDoom. @ ^: the linux distro theoretically *will* indeed run, although a tiny little bit slow :lol:

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OMG! I wonder how this one works. Gotta check the WAD under an editor. I luve such works!!! 5/5 - Optimus

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I don't know why but i find this fun.Good job! :)

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That's brilliant, and surprisingly funny. There must be some linux distro that would run on this. -Creaphis

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It can't be long before someone writes a virtual machine that can play Doom from within the Boom engine. But there seems to be a bug; I have to shoot the first bloke to nudge him along, because he gets hung up on the spine of the gate.

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Interesting concept.

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