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666 Hell

   (11 reviews)
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3 Screenshots

About This File

A map 30 replacement which see's you battling an array of new and powerful bosses rather than the Icon of Sin. Based loosely on the PSX Doom final level "Redemption Denied". This was supposed to be created and released on 06/06/06, but was not even started until 6:00, so didnt get done in time as i had work the next day. Then illness, social life, work, TV and cousins getting married delayed it further. At least its being released in the same month!


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Guest

Unknown date

  
WOW, the 5th cyberdemon is so unfair its not even funny. But then again, its a good challenge. Nice monsters, and cool level design. 4/5 -r_rr.

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Unknown date

  
really awesome work :D 5/5 make more wads like that!

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Unknown date

  
no exit?

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Unknown date

  
One kick ass level.....the new monsters were fukin awsome, same with the archetecture(sp?) 5/5 amazing work!

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Unknown date

  
For a level made in a few hours by someone who was more interesting in watching TV this is surprisingly grandiose; but I was expecting something with a bit more oomph.

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Unknown date

  
Nice monsters. I'll give 4 stars.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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