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Omega

   (13 reviews)
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3 Screenshots

About This File

Map 01 - Compound: You are working as an engineer for a major company. Suddenly the base goes silent. You pull out your handy pistol and attempt to blast your way out of the compound.

Map 02 - Haunted Mines: As you are leaving the compound via water tunnel you recieve a faint transmission from a mining company that is near the exit of the water tunnel. They found a demon artifact while digging. The artifact flooded the mines with poison. All of the workers down in the mines died and their souls were sucked into the artifact. Moving the artifact may trigger it to unleash it's captured souls.

Map 03 - Helliseum: The artifact the miners found may have a direct relation to the hell that Earth has been facing. You fall into a pit that is a direct entrance to Hell. More specifically the arena in Hell. Yes, there is an arena in Hell. And now your only hope to escape is to fight for Satan's entertainment.

Map 04 - Slathe: You find out who is behind the invasion on Earth. Not the artifact. Not Satan (Even though he is very impressed.) No, none of them. The invasion on Earth was caused by me. Yes, that's right me. I was bored and I had absolutely nothing better to do than to reach my arm into the sky and punch the face of God.


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Guest

Unknown date

  
you dirty gimp. dirty dirty gimp. boy i tell you, you better stop gimping this database. we gots enough of them gimps already. i would of vommitieded buteh i dont see why i would want to make a man of great skill like you crie. good cup of tea mate.

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Guest

Unknown date

  
Fait en 2 vies - Eye's

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Guest

Unknown date

  
Ha! reviews 5/5 Level = 1/5 (1/5 for man who is wearing a black dressing gown) - I aggree, good cup of tea! -jb

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Guest

Unknown date

  
These would've qualified as semi-competent only if they were your first maps. Since they aren't, their crappyness is not excusable. 1/5 - Belial

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Guest

Unknown date

  
A bit boring, but not too bad.

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Guest

Unknown date

  
The first level is cramped and irritating; the second level is just irritating; the third I skipped through; the fourth has you fighting a man who is wearing a black dressing gown.

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Guest

Unknown date

  
First map cramped and irritating, the second map even more irritating and the third I haven't bothered to finish because it was...irrtating. Heh was there an fourth map aswell 1/5 sorry try harder next time.

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Unknown date

  
Unplayable because of too many monsters with not enough ammo in too small rooms. The author should learn about skill settings and try again. (I've only tried to play map 01 several times, but it was only frustrating. Maybe the other maps are better, but who cares?) 0.5/5 -Milian

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Unknown date

  
I disagree with Milan. There's more ammo then needed in the first level. It's cramped and sometimes ammo is behind the monsters, I like that. Didn't find the rl/plasmagun on the fourth level, so for me it isn't playable from pistol start. I agree with Optimus, a bit fun in it's own. Worth checking out. 3/5 coldfusio.

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Unknown date

  
Frustrating. Fighting big monsters with little guns and low ammo early in the first level on the easiest skill ain't NO FUCKIN FUN. 2/5

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Unknown date

  
Was a bit fun in it's own. 3/5 - Optimus

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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