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Omega

   (13 reviews)
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3 Screenshots

About This File

Map 01 - Compound: You are working as an engineer for a major company. Suddenly the base goes silent. You pull out your handy pistol and attempt to blast your way out of the compound.

Map 02 - Haunted Mines: As you are leaving the compound via water tunnel you recieve a faint transmission from a mining company that is near the exit of the water tunnel. They found a demon artifact while digging. The artifact flooded the mines with poison. All of the workers down in the mines died and their souls were sucked into the artifact. Moving the artifact may trigger it to unleash it's captured souls.

Map 03 - Helliseum: The artifact the miners found may have a direct relation to the hell that Earth has been facing. You fall into a pit that is a direct entrance to Hell. More specifically the arena in Hell. Yes, there is an arena in Hell. And now your only hope to escape is to fight for Satan's entertainment.

Map 04 - Slathe: You find out who is behind the invasion on Earth. Not the artifact. Not Satan (Even though he is very impressed.) No, none of them. The invasion on Earth was caused by me. Yes, that's right me. I was bored and I had absolutely nothing better to do than to reach my arm into the sky and punch the face of God.


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Guest

Unknown date

  
you dirty gimp. dirty dirty gimp. boy i tell you, you better stop gimping this database. we gots enough of them gimps already. i would of vommitieded buteh i dont see why i would want to make a man of great skill like you crie. good cup of tea mate.

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Guest

Unknown date

  
Fait en 2 vies - Eye's

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Guest

Unknown date

  
Ha! reviews 5/5 Level = 1/5 (1/5 for man who is wearing a black dressing gown) - I aggree, good cup of tea! -jb

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Guest

Unknown date

  
These would've qualified as semi-competent only if they were your first maps. Since they aren't, their crappyness is not excusable. 1/5 - Belial

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Guest

Unknown date

  
A bit boring, but not too bad.

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Guest

Unknown date

  
The first level is cramped and irritating; the second level is just irritating; the third I skipped through; the fourth has you fighting a man who is wearing a black dressing gown.

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Guest

Unknown date

  
First map cramped and irritating, the second map even more irritating and the third I haven't bothered to finish because it was...irrtating. Heh was there an fourth map aswell 1/5 sorry try harder next time.

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Unknown date

  
Unplayable because of too many monsters with not enough ammo in too small rooms. The author should learn about skill settings and try again. (I've only tried to play map 01 several times, but it was only frustrating. Maybe the other maps are better, but who cares?) 0.5/5 -Milian

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Unknown date

  
I disagree with Milan. There's more ammo then needed in the first level. It's cramped and sometimes ammo is behind the monsters, I like that. Didn't find the rl/plasmagun on the fourth level, so for me it isn't playable from pistol start. I agree with Optimus, a bit fun in it's own. Worth checking out. 3/5 coldfusio.

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Unknown date

  
Frustrating. Fighting big monsters with little guns and low ammo early in the first level on the easiest skill ain't NO FUCKIN FUN. 2/5

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Unknown date

  
Was a bit fun in it's own. 3/5 - Optimus

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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