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Extreme Monsters Modification

   (11 reviews)
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About This File

This MOD upgrades the normal DooM 2 monsters into much more agressive and strong versions of their original selves. Hit points, movement and projectile speeds have all been altered in this MOD. This MOD will most likeley be very good in terms of increasing the difficulty of COOP games without having to battle hordes upon hordes of monsters just for a challenge. This file is also intended for mappers to use in their maps. A good feature of this is REDUCED LAG in new maps, and more difficulty in older ones with less monsters. Enjoy!


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Unknown date

  
cheap

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Unknown date

  
My first mod for zdoom was like this, replacing al lthe mosnters with uninspired extremely overpowered ones. I didn't upload it because I knew that the very idea sucked. It seems you didn't think so.

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Unknown date

  
this is just primitive deh file. "REDUCED LAG in new maps" - hahaha! 0 stars.

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Unknown date

  
like the tough monster mod for jdoom except its for zdoom, and its also more better and, well more stuff in the pack instead of just more health. this is like an evoloution of the ancient doom species. beatiful. 5/5 Xolzo

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Unknown date

  
Challenging. It makes doom really hard. Try to play the original maps with this one for some hour and then the old doom will look preety much easy, the fireballs will look floating slowly, the monsters being from butter, etc. I liekt his effect. 4/5 - Optimus

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Unknown date

  
Totally Badass

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Unknown date

  
The less lag the better!

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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