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Xexis

   (29 reviews)
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3 Screenshots

About This File

Hell-themed floating fortress of pain, anguish, and other not-so-friendly things.


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Guest

Unknown date

  
I believe it should be mandatory for levels of this nature to have a berzerk pack right at the beginning; that way, if you run out of ammunition, you at least have a chance to progress. Over the years I have come to admire the berzerk pack. It is now my favourite of all the weapons.

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Guest

Unknown date

  
Superb! 5/5

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Guest

Unknown date

  
Unfortunately this is the kind of monster-packed map that's just long and boring. Good fights are rare, actually there's just one that I can think of - the first cyber area. There are also some quite terrible moments, like the copy/paste hell knight stairs or the jumping sections which I despise in Doom maps. The looks and overall design are what helped this wad get a 3/5 - Belial

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Unknown date

  
Wow. Very Very beautiful map. Feels so much like INFERNO, and the details are astonishing. The floating platforms are very well placed and add so much atmosphere to the map. The layout is so non-linear, it get begs to be explored. Its rare to see a map of this theme thats so well done. Gameplay might be a slight bit frustrating though. The Cyber-demon trap is a tad bit unfair. 5/5

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Guest

Unknown date

  
Finally something else from the guy who made Dimensions of Time back in 98 (which I personally loved!).

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Guest

Unknown date

  
Don't listen to Belial. Fantastic map with fantastic coop play. We got stuck however at the end, pressing red switch made all the other switches hide and exit stood closed. Maybe it was our fault because we didn't found yellow door too.

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Guest

Unknown date

  
Belial is one kind idiot from Poland... He used to say lame things, whenever u see his nick simple ignore him... 5/5 map

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Guest

Unknown date

  
I gotta agree with Belial, I was pretty bored, it felt like the very late Evilution maps, action wise. But the map is pretty neat looking, I love the atmosphere, and the floating platforms trick early on kicks butt. I quit halfway, maybe I'll check out the rest later. 4 stars

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Guest

Unknown date

  
This map is alright. The gameplay is mostly good (except for HR-like hordes, the Hellknight staircases, and the jumping parts) and the new monsters are pretty good. The design and architecture are mostly excellent (see the HK staircase for an exception). However, it's sometimes a bit repetitive and too long for my taste. 3/5 - Wills

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Guest

Unknown date

  
very fun..but too many monster after battle vs cyberdeomon in small room are not good.

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Unknown date

  
I liked it. I thought the fights were nice, and the consistency was sound. Three stars because quite frankly the map design wasnt the winnar and making me use ZDoom to play something that doesnt at all need to be ZDoom is a waste.

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Unknown date

  
Hmm. This is one of those large-scale showpiece levels, with hundreds of monsters and lots of fighting. It's very short on ammo in UV, even with infighting; and the second half is too copy-and-paste. Looks wonderful though, and reminded me of... it reminded me of something. The Spire or something like that, or Null Space (which I prefered).

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Unknown date

  
I think the round staircases with Spectres and Hell Knights really hurt the overall feel of this map. It had some good and some ok parts before that, but then it just fell. Those were boring to play, and extremely tiring to do 4 times in a row. Also, the red color everywhere started to feel kind annoying towards the end. 3/5

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Unknown date

  
I got a good 45 mins of gameplay out of this. Design/Detail is excellent and I liked the challenge. A bit short on ammo though. -4/5- Julz_D

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Unknown date

  
It's a large map in hellish style with red bricks and stones and a lot of lava, plus it shows a great level of detail and some nice surreal tricks, which add to a dreamlike, hellish atmosphere. Gameplay is very tight, so you better play this on a lower skill level than you would normally do. There are two new monsters which aren't too innovative from their visual aspect, but still interesting and challenging. It's a great map and you should definitely play this. 4.5/5 -Milian

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Unknown date

  
Too hard. One of the best I've played. 4.5

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Guest

Unknown date

  
Super wad, what is the sequence to the floorplate room?

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Unknown date

  
Needs less red.

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Guest

Unknown date

  
This is a good-looking map with some gameplay problems. Since I can't give 3.5 stars, I'll drop it to 3 stars because of that HK stair part.

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Unknown date

  
Very few ammo. Too hard. 4/5 because it's your first after 8 years and it's a huge work. - Optimus

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Unknown date

  
Pretty sweet, i enjoyed. aside from the staircase and HR fights it was great. 4/5 -th0r

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Guest

Unknown date

  
This level has a "nightmarish" look on it. Fun to play.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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