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Dark Apparition.

   (20 reviews)
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2 Screenshots

About This File

A map with a distinct John Romero Doom2 style feel. at least, that's what I was aiming for. It will be difficult for some, but so long as you are vigilant, it shouldn't be too difficult.

It turned out better than I expected as it looks and plays pretty well without going over the top with detail or amount of monsters. I am pretty proud of it!


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Guest

Unknown date

  
ITS GOOD!

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Guest

Unknown date

  
This wad is okay and it is too hard. Use IDDQD. 3/5

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Guest

Unknown date

  
Good, pretty map. 4 star

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Unknown date

  
The author was right. This map does have the feel of the original doom2 to it. The layout is remarkable, the details are just enough and the textures blend very beautifully to deliver this brown stone theme to near perfection. Gameplay is also very well balanced. I've no complaints about this map. 5/5

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Unknown date

  
not bad, not sad 4/5

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Guest

Unknown date

  
Great Oldschool feel to it, detail when neccesary, layout based on gameplay. The gameplay is also pretty well thought out, the balance isnt quite perfect but its fine. 4/5

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Unknown date

  
This is dated July 2006. The author's first map in the archive dates from 1996; this is his second map. The ten-year delay must be some kind of record. Despite the gap the levels have a similar feel. This one is good fun to play, with 121 monsters in a kind of large-scale medieval slime castle. As before the design is entertaining, not at all hard, action-packed, ammo-packed, fast-moving, and it has a neat retro style. Good fun especially if you just run through it.

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Unknown date

  
Gameplay kept me on my toes. The level has great lighting and detail. This is a well-earned 4/5

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Unknown date

  
I really liked this wad, great architecture and tough as nails gameplay. Excellent layout. But it was a bit unrealistic because of the windows looking directly out into the sky but with rooms located directly behind. But who cares, its a damn good effort and I want to see more like this from this author. 4/5 -PC

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Unknown date

  
Very good wad, especially for a relative newcomer. Good amounts of height variations and suprising light level depths for a new mapper. Texturing selection is a little wonky in certain places but overall the map flows very well. Look forward to more from this mapper in future releases.

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Unknown date

  
There's nothing wrong with this castle-like map. It's quite short, well-detailed and gameplay is not too hard, but challenging enough (maybe it could be a bit harder, though). Nice, but nothing too special about it. 3.5/5 -Milian

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Unknown date

  
good..but too hard

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Unknown date

  
Good work for a beginner. Fun! 4/5 - Optimus

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Unknown date

  
Great wad! Starts simple, but gets progressively more challenging. A little more ammo would be nice. A few nice surprises, esp. the arch vile. The fortress is well crafted and there is a nice sense of progression as you move along.

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Unknown date

  
Very nicely done. 4/5 - Korruptor

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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