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Map02 Mix

   (11 reviews)
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About This File

Map02Mix, is of course, a 'remix' of one of my favorite Doom2 maps, Map02 (obviously). It has a nice 'old-school'-ish feeling to it, so hopefully you'll enjoy that. :D The map was originally started in November of 2005, but I never got around to finishing it, because I didn't like how the map was progressing or something like that. About a month ago, I remembered the wad, so I decided to finish it. It's been finished for a few weeks now, but I just wanted to make sure there were no bugs. Also, when I started this, this was the best I could do.


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Unknown date

  
Not much more than a slicker-looking replica of the original with a couple of hell knights thrown in for funsies. It also feels slightly more compact in certain areas, which does create for at least a slight change in gameplay, though not much. On the downside, there's a good stretch after grabbing the RK that one has to backtrack with very little to keep the player occupied. 5/10 - Snakes

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Map02 has a special place in my heart. It's usually the level that pops up after I hit the exit switch in a custom map, and I often find myself playing through it just to relax. Those three zombiemen standing across the stream of water are burned in my mind. This recreation is good fun, although I missed the stuck sergeant near the beginning, and the other one later on. It gets an extra mark for actually being on level two (if you see what I mean).

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Unknown date

  
The map02-remake is good, but a bit confused. 3.5/5

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Unknown date

  
Sweet map I like this one just slightly better than map03 mix but both are worth the download. This was great fun it really gave me the underhalls feeling when playing 4/5.

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Unknown date

  
Unnecessary details everywhere. The mapper tried too hard to make nonrepetitive design. 3/5

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Good map. 4/5 -Julz_D

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Unknown date

  
good, the choice of the textures is a bit strange sometimes 3/5

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Unknown date

  
Nice map02 remake. There should be a way to go back to the beginning after you fall into the pit. I had to IDCLIP to find the rest of the secrets that I forgot to search for. Also an EXIT gfx in the end would be better just so I know. Hopefully I saved before pressing it.. (I sometimes want to find 100% secrets before I exit ;) 4/5 - Optimus

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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