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THE COFFIN

   (1 review)
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About This File

Special Notes: 1. Yes, you wimps can save (F2) this. We heroes, we true heroes, have trained ourselves to not rely on such backless behavior.

2. Big expanse here, so she's going to run a little on the "chunky" side, sorry! Not much extra time lately, this was sort of spit out quickly. But please give 'er a go...

3. This a Death Match level. Do not look for exits and such.

4. Level layout is simplistic on purpose.

5. We tried to incorporate a dozen or so "battle areas" within The Coffin. Try the Cross Teleports, use the high vantage points to your advantage, unleash the Cross's Demons on your 'friends', and...

6. Find the secret area and you can blast your opponents yourself, or you can unleash the furries from Hell to do the nasty work for you (really a sense of satisfaction listening to the big bastards pummel your former friends!). Good for at least a dozen of your opponents frags to find this place.


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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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