Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Crapi

   (30 reviews)
Sign in to follow this  

Guest

About This File

An extremely non-linear adventure/puzzle-centric set of levels for ZDoom. Theme is mostly E1-inspired, though it's been warped quite a bit since we started. This wad is certainly not for everyone, but having put so much work into it, I'm hoping that it gets enjoyed by as many people as possible.

Also I must apologize for the earlier releases of this wad. Apparently there was an uncaught bug in our compilation process that was overwriting MAP01 with a single-sector map. Should be fixed now...


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
This is an awesome Wad. I have found five of the special items but I am stuck though. It appears there is a broken exit on map 16. When I walk over the teleporter, it doesn't work. It's really annoying. Good Wad though.

Share this review


Link to review
Guest

  
Now this is what phobas island should be, but with more damn action! I hate the part that if I revisit the map, i lose all my shit. I hate that there's a lack of ammo, but I know that it's more of an exploration map, not an action map. Good as a Myst thing, but come on dude, doom it or just stretch out that creativity box! ~1/5

Share this review


Link to review
Guest

Unknown date

  
crappy. period.

Share this review


Link to review
Guest

Unknown date

  
This WAD definitely takes some patience to play through (I spent 15 minutes running around the first level before I realized I had to *jump in the moat*), and it starts getting more interesting after the second level. I'm up to the 4th one now...they keep getting better and better. I definitely have to give this WAD credit for being absolutely EPIC in scope. I wonder if I'll be able to finish it. :O

Share this review


Link to review
Guest

Unknown date

  
This is orgasmic. I love it. I just love open-ended levels. Period. 5/5 - xXx

Share this review


Link to review
Guest

Unknown date

  
This is dated July 2006. It's hard to review; the levels are huge, labyrinthine, mostly empty, with detailing that's vintage 1995. The fights are unspectacular, although there's a dearth of health initially. Gameplay is such that you can often exit the level leaving half of it untouched; despite the tedious scouring for keys I enjoyed it as a kind of ambient adventure experience. In most respects its a disaster although I'm glad it exists.

Share this review


Link to review
Guest

Unknown date

  
This WAD is totally great, and the more patient you are, the more rewarded you become with sweet places. An aid to relieve possible frustration: search thoroughly in the annoying lost soul canyon in level 2.

Share this review


Link to review
Guest

Unknown date

  
I like the concept of this wad. It shows much promise. There are several bugs, and switch mazes like the one in map 04 isn't my cup of tea. With a bit more tweaking, this could be a really awesome.

Share this review


Link to review
Guest

Unknown date

  
Это ; мой ; люб ;имm 9;й вад ;!!! It's my favorite wad !!!

Share this review


Link to review
Guest

Unknown date

  
I gave it 5 stars - legendary. Because... because it's just that way. Although I couldn't beat it, I've caught a glimpse at how EPIC it is. I'd even say it in ASCII-art-font: EEEE PPP III CCC EEE P P I C E PPP I C EEEE P III CCC

Share this review


Link to review
Guest

Unknown date

  
Omg i love this ... if only there were more wads that were as good as this. ;,(

Share this review


Link to review
Guest

Unknown date

  
I liked the concept, but the maps were annoying as hell! At map07 or 08, there was this cave of lava... It took me about 10 mins to browse through it, it was all empty and had no items or monsters or nothing. The maps are all big and 70% of the time empty. If you change the level manually you sometimes land into a sector with monsters that instantly kill you. Other than that there's a couple of maps that were actually cool, like the Windshield map. Other than that, avoid.

Share this review


Link to review
Guest

Unknown date

  
This would be a great stuff, but it's still unfinished. WAD contains monsters don't meeting in play. Excellent maps (1-6,9,10,13,16,21,2 2,25 too complex! :( ,26,30) alternate mediocre ones. Open/Close door maze in level 4 is good, but it's not intresting to meet it in another level again. All but yellow scull keys are rather difficult to find, but in reward player gets almost empty uninteresting locations. It's worth to remove all superfluous things.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
×