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Haloguns

   (39 reviews)
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About This File

No, this isn't the over-hyped Haloguns2. Sorry. Actually, this is the first verison of Haloguns, which used DeHackEd to create the weapons. Here's where it all began.

This mod replaces all weapons in Doom/Doom2 With ones from Halo, except the BFG. Lotsa fun, although the game is rather unbalanced at times. Almost all the guns are more powerful than the Doom version they replace. Also replaces some pickups.


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The BFG9000 is glitchy but... IT FIRES LIKE A MACHINEGUN! IT IS FUCKING AWESOME! The only real trouble with it is that it fires one time automaticly when you select it.

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Unknown date

  
Nothing special, just a graphics patch for regular weapons. I guess the author figured out that Halo sucked but was already deep enough into the work to decide to finish it anyway. I also can't believe that some Halofag reported my comment before when I said that Halo sucks.

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Unknown date

  
it is good as HECK nice c:

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Unknown date

  
I liked this wad a lot, but the bfg was pretty glitchy.

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Unknown date

  
Love the Plasma Rifle and how you hit people with your gun! 4/5

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Unknown date

  
Excellent, loved the weapons.. The flashlight was pretty damn awesome too. 4/5

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Unknown date

  
thats a pretty darn good job LOL

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Unknown date

  
a glitch with the bfg. but thats pretty sweet. 5/5

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Unknown date

  
halo sucks but I never played it so I am giving this a 5/5!-discozombie

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Unknown date

  
This mod was pretty nice. The only suggestions I have are fix the BFG bug!!!

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Unknown date

  
Really good mod. *****

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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