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Catharsis

   (24 reviews)
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4 Screenshots

About This File

Earth has been invaded by the demons, and you go through the portal and take the fight to them. Basically, Doom 2 retold.


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Guest

Unknown date

  
An excellent WAD, the dynamic lights add a great atmosphere to the levels. The architecture is somewhat mediocre, and the lack of a binding theme in each level made it somewhat more obvious. Overall greatly entertaining.

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Guest

Unknown date

  
Squarish rooms are not good and gameplay sucks.

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Guest

Unknown date

  
Sometimes a little dark, a few times quite hard (but love the use of caco lich) and tricky switches, fair fun for about 1 hour. Relatively small levels but nice arch. from time to time. 3,75 of 5.

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Guest

Unknown date

  
Boring in all possible ways.

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Guest

Unknown date

  
Too dark, long, unispired and tedious. 0/5

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Guest

Unknown date

  
Medeocre my ass, this is great work. Its truly artful. Dont know what the guys above expect but they are surely envious cuz I read the reviews then played the map and realized that they didnt know what the hell they are talking about or maybe there was a mix up and the reviews for some other map managed to end up here. Anyways, very awesome episode. Enjoyed every minute of it! 5/5

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Unknown date

  
Boring gameplay, no challenging fights, rather bland looks, and it's GZDoom specific for the pretty lights and 3d floors that don't add anything to the design. 2/5 - Belial

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Unknown date

  
Architecture was ok, the look was bland. Nothing special about the way it plays. This isn't good, but it isn't exactly bad either. Mediocre is where it sits...

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Unknown date

  
good design and new monster..but I can't find way in Level 2.

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Unknown date

  
Very nice, just turn up the gamma.

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Unknown date

  
Dynamic lights are not substitutes for sector lighting. Also, map06 had almost no health pickups.

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Guest

Unknown date

  
This Is Pretty Good. -Nomekop

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Unknown date

  
Not my style. Uninspiriring maps.

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Unknown date

  
too squarish, too many maze like rooms and not much detailed, some areas are quite nice though, gameplay is a bit boring but this is not so annoying due too the mostly ´hellish-nice´ and atmospherical mood 3/5

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Unknown date

  
Beyond awful

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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