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Oniria

   (54 reviews)
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About This File

You are having a nightmare. And nobody can wakes you up...


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sandmanbrasil

  
Great Wad!!! Beautiful map and great gameplay. Congratulations.

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Guest

Unknown date

  
Looks good, interesting architecture, great palette. However, there's a bug (you get a message that literally says "text" when you pick The Key), and the music... well, let's just say you really should've chosen something nice and atmospheric. :) I also think it would've been nice if the standard door sound had been replaced with something more fitting and less techbase-like, but that's a minor thing really. 4/5.

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Guest

Unknown date

  
Definitely up there with Void. 5/5

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Guest

Unknown date

  
great original map but be warned it hurt eyes

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Doomkid

Unknown date

  
I really enjoy maps like this - Atmospheric combination of palette, music and layout. Very memorable material here.

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Guest

Unknown date

  
The monster count was a bit painful. I was definitely surprised that something of this appearance wasn't more puzzle-oriented... and, erm, did you forget the sound track by accident? D_RUNNIN, destroyer of atmospheres, strucketh.

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Guest

Unknown date

  
Liked it, but made my eyes hurt. 4/5 - Zalewa

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Guest

Unknown date

  
This is a very excellent level. 5 stars! And for those interested, here's the sequel (or your next "night", as the story goes): http://www.gamers.or g/pub/idgames/newstu ff/oniria2.zip

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Guest

Unknown date

  
I felt it was a good map, interesting architecture, like most of the reviews have said it, there was some truly amazing rooms, and i liked the palette. By the time of this review, the music had already changed into something more atmospheric, i liked that a lot too. Cannot imagine how playing this map with D_RUNNIN would be. (continues)

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Guest

Unknown date

  
This is a visually imaginative level that looks unique, although I'm not convinced about the grey & red palette. It's been tried before. It's hard to tell the baron and hell knight apart, and it just looks monotonous. But the level is quite good and looks odd. At first sight it looks as if the level has a lot of missing textures, but it's just a checkerboard wall pattern.

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Guest

Unknown date

  
Very creative! 5/5

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Guest

Unknown date

  
uncreative and uninspired. can you put less thought into this?? this is just like every other generic wad out there.

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Guest

Unknown date

  
Nice wad, with great atmosphere. It really needs new creepy music ;) 4/5

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Guest

Unknown date

  
This is really cool and trippy! ***** -TomoAlien

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Guest

Unknown date

  
A very nice and interesting map. Texturing and atmosphere is wonderful, and gameplay is solid. The palette is the clincher that gives this such a different feel. But it's hard to tell apart Hell Knights and Hell Barons. And as for the music - just use IDMUS and D_ROMERO, Map 28. 4/5 - Wills

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Guest

Unknown date

  
I really enjoyed playing with Oniria. I have liked very much the architecture and the creativity of the author. The atmosphere is different and I think that it is a very original wad. 5/5 - czar_platt

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Guest

Unknown date

  
awesome 5

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Guest

Unknown date

  
puah! 1/5

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Guest

Unknown date

  
WOTW? Nah. It's good stuff but there are more competitors for the WOTW title. Palette is ok, but nothing I'd like to play every day with. Level design is nice.

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Guest

Unknown date

  
A great and very original map. The red-gray palette adds a lot of atmosphere... - Eye del Cul

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Guest

Unknown date

  
Its creative, I give it that but that palette....um.....i donno, its too....um....it just isnt pleasing to look at. The architecture and layout are very well done but that grey look just doesnt doo it for me. It annoys the hell out of me. God made us to see colour for a reason. Imagine you wake up one morning and everything you see is in black and white. You'd go nuts. -1 point for the palette. 4/5 solid!

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Guest

Unknown date

  
Woah man, trippy... very trippy O_O Liked it though, very creative.

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Guest

Unknown date

  
I liked the sky, if only i could use it in another map, too bad its only that way because of the pallete

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Guest

Unknown date

  
I must say I have never seen a map look like this before. The gameplay was good, it just is maybe a little too freaky. A nice creative idea so I guess I like it. 6/12/07

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Guest

Unknown date

  
almost like part cyberdemons "Void" wad, 4/5

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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