Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

A New Hellspawn

   (28 reviews)
Sign in to follow this  

Guest

About This File

A UAC research facility has gone silent. See notes below for extra information.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Doesn't work in ZDoom 2.1.6 (specifically, I can't access the PCDA).

Share this review


Link to review
Guest

Unknown date

  
very interesting, cool effects, but also very frustating 4/5

Share this review


Link to review
Guest

Unknown date

  
Nice map. I think this map could be the start of a legendary megawad.

Share this review


Link to review
Guest

Unknown date

  
I remember that one. AMAZING!!! - 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
GREAT LEVEL5/5

Share this review


Link to review
Guest

Unknown date

  
The only bad thing about it, is that once you've finished there's no more to play.

Share this review


Link to review
Guest

Unknown date

  
5 stars - legendary...

Share this review


Link to review
Guest

Unknown date

  
This is a very good map. Had a good time of fun, only very few frustration. (no-nos like blocking an obviolusly possible jump in mid air -> splotch! and a hidden switch) but at all very nice atmosphere, lots of stuff and use of zdoom features. 4,75 of 5. And sad there wasn't more of it.

Share this review


Link to review
Guest

Unknown date

  
Very well done, though I got stuck in a few places, maybe it's just my boneheaded self. Definately a reccommended play, 4 stars.

Share this review


Link to review
Guest

Unknown date

  
i dont see any reason why there should not be a full game replacement based of this wad, and that wolfish demon near the end was well done in my opinion 5/5 hnsolo77

Share this review


Link to review
Guest

Unknown date

  
"two hell nights" heh.. 5 anyway.

Share this review


Link to review
Guest

Unknown date

  
It's a neat level with come cool, new features, but it skimps on the ammo and bears more resemblance to the 1st halflife than doom. It's a great play, and it's quite innovative, just don't expect a hellish atmosphere.-GreazySh orts

Share this review


Link to review
Guest

Unknown date

  
OK, but like many of the newschool maps it suffers from some really annoying glitches. I found it frustrating near the end and there are some bad spelling mistakes in places which let down the amount of effort that has otherwise gone into it. Gameplay is a little stale in some parts too and having two hell nights as bosses is a bit of a joke. Some of the modified monsters don't work well, and the sprite replacements, whilst being pretty good, are still not up to classic doom standards. - pritch

Share this review


Link to review
Guest

Unknown date

  
Holy shit! This wad is amazing. I have to agree with the guy above, I'd love to see a mega-wad built under this format. The new creatures are quite tasteful and the music fits the mood. The details are quite tasteful too. And the gameplay? Dont get me started, it boasts of Zdoom features! There are auto-guns that retract when attacked, inventory items. Play for yourself and see. On the bad side the map lacks of ammo. I give it 10/5.

Share this review


Link to review
  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
×