Archive Maintainer : -
Update to : a doom2 Legacy GL wadset.
Advanced engine needed : will run on only, and IS INTENDED for the Legacy GL 1.42 port.
Primary purpose : Map01: single play Map02: deathmatch/BOTMATCH(Tested!)
Title : Better Late Than Never.
Filename : bltn.wad
(dehacked patch merged into wad).
Release date : July 25, 2006 (Optimized-final release)
Author : jetflock
Email Address : jetflock AT hotmail.com
website : http://www.geocities.com/rasputin1980/doomforever.html
Other Files By Author : THE ULTIMATE DOOM FOREVER http://www.doomworld.com/idgames/?id=13931. jettex.wad jet01.wad
This wad contains NEW DEMOS.
This wad contains a DEATHMATCH map.
NOTE NOTE NOTE!!!!!!! : To run the wad you may need to type the paremeter -mb 128.
Close all windows/other programs besides the ones you need for Legacy Open GL.
Description : Note: TO BE PLAYED ONLY ON HURT ME PLENTY!!!This wad is harder than it looks, but its a good challenge. Save
often if your a novice. I made this short map for Doomers.
Began initially as a holiday map for the NewDoom Community. It was re-titled when real life got in the way of
the original release-I also added more content because of this. Most textures in the wad are new and original,
the ones(some sprites too) borrowed will be obvious. I wanted to put in a "guest star" sort of feeling.
STORY : The story is pretty much in the wad. Its listed on the options/title screen.
Map info : A wadset containing 2 levels. Map01 is a single player "linear" map containing "scripted" functions.
You should not be able to complete the map without atleast exploring a little. Watch for messages
with hints. Map02 is a Deathmatch map only. Great for 4 players, 8 is prolly pushing it.
Lots of neat Legacy GL tricks added. New guns, monsters, items.
Added credits screen.(looks neat)
Additional Credits to : id software, Armadillo Aerospace(images), 3d Realms(images/content).
All media is presented to celebrate doomy things-all in good humor.
* What is included *
wad file : bltn.wad
New levels : Map01- Map02
New demos : Yes, credit screen.
New textures : Yes.
New objects : Yes.
New sounds : Yes.
New music : Yes.
Other files required : DooMLegacy OpenGL1.42
* Play Information *
Game : DOOM2
Map # : Map01(single player) Map02(deathmacth)
Difficulty Settings : N/A
* Construction *
Base : From Scratch, everything homemade except id software(images), Armadillo Aerospace(images), 3d Realms(images/content).
Build Time : 6 months?? on and off.
Editor(s) used : Doom Builder. calculator. Photoshop. Wintex.
Known Bugs/Issues : I wouldn't trust playing the wad on a diff. port. Everything from the lighting, to the way legacy handles doom2
was considered in making this wad. Its an open map, I wouldn't run into any heavily armed areas without being "prepared" first.
This map is rigged, lol.
Map02---I like the ice the way it is. Due to the way the map is rendered I wouldn't go beyond and 8 player Deathmatch/Botmatch.
* Copyright / Permissions *
You MAY distribute this file, provided you include this text file, with
no modifications. DO NOT USE CONTENT FROM THIS WADSET/DO NOT TAMPER WITH WADSET.
RESPECT YOUR FELLOW WAD AUTHORS.
* Where to get the file that this text file describes *