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Traps 2.0

   (14 reviews)
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An small map with alot of traps tough map but quite a fun map, detail is kept simple.


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Guest

  
Pretty fun but nothing mind-blowing, nor up to Dutch Devil's high standards :). Yet I still enjoyed playing through it. 4*. -TRRobin.

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Guest

Unknown date

  
This is an okay retro E1-style map. The traps are of a variety whereby you press a switch, or pick up a key, and then a door behind you opens and some monsters come out. It's predictable and overused, and you can nullify the traps by walking backwards a lot. Apart from that, the gameplay is entertaining and it looks decent, a kind of simple techbase style. It's easy, but then again it would be insufferable if the traps were lethal.

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Unknown date

  
A good level, I havbe no idea who gave it 0 stars.

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Unknown date

  
I think I like all Dutch Devil maps. Fun map and like always, everything looks cool. 9/29/07

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Unknown date

  
very nice good.............

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Unknown date

  
Was kind of expecting some variety in the traps, but it was still an enjoyable map. Got through it in first attempt on HMP and found both secrets. -Ix

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Guest

Unknown date

  
Alright, but i was expecting DEATH traps, like crushing walls and lava pits, not 'door open to reveal monsters'

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Unknown date

  
quote: ...i was expecting DEATH traps, like crushing walls and lava pits, not 'door open to reveal monsters' I subscribe that totally. Average stuff but no obvious special zdoom stuff traps, not even a crusher or anything. Just open door/teleport monsters. I had higher expectations. No more than 3/5.

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Keeps you in action, nice surprises! 5/5 - Optimus

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Unknown date

  
I expected more imaginative traps, but its a very good map 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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