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The Temple of damned

   (6 reviews)
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About This File

You have hardly complete the yours last mission against stalks that you didn't know not even when your principal have called you and place trust a new mission. The Kalonaj sect has established a base in the beautiful half of the Rocky mountains and, behind to a false coverage locates one of the biggest chemical fittings of the country. The sect has in mind the destruction of the planet. You have heard that the chemical radioactive agents of the zone have contaminated the belonging to the sect and have transformed them in abominable monsters. A complete brigade has been order to destroy the base, but it is not returned. Births and armed only of the yours faithful Beretta enters the sanctuary. For fortune a last message sended from the brigade has informed us that to the entrance of the sanctuary there is two hostile telereporter that activated, they free an ENORMOUS quantity of monsters.


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Unknown date

  
I dunno how this plays, but based on that garbled and inintelligible description, my guess is it blows. I don't normally rate levels without playing them, but anybody who butchers a description that bad is probably inbred. Or whatever the hell that word is in their language.

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Unknown date

  
Merda....

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Unknown date

  
Did Babelfish exist in 1996? "Births and armed only of the yours faithful Beretta enters the sanctuary"? The levels are just as bad; they look like random bug-splats on the automap, and there's an extensive and irritating sound replacement that turns the game into a cack-handed cacophony. I have no idea what the dehacked patch looks like, I didn't bother to try it out; no doubt it's awful.

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Unknown date

  
Yay, another map by funduke@hotmail.com, which brought us DOOM IN GRACELAND. This also raped my face and made it bleed. 0/5

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Unknown date

  
"Yay, another map by funduke@hotmail.com " - he uploads them, he doesn't actually design the levels. If he *had* then he would be the worst and most prolific level designer of all time.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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