Review : Two deathmatch only levels. I tried them with
zcajun bots and they kept me entertained much
longer than other deathmatch levels, played in
that way. Although the total areas are deathmatch
-typical rather small, they offer a huge location
variety: windowed corridors, stairs and so on.
Primary purpose : Deathmatch
Title : Here's some more DOOM DEATHMATCH levels!
Filename : DMATCH.WAD DMATCH3.WAD DMATCH.DEH
Release date : 10/23/94 MM/DD/YY (Timestamp of textfile)
Author : Ian Dendy
Email Address : firstname.lastname@example.org or email@example.com
Other Files By Author : IDETH01.WAD, IDETH03.WAD (an earlier version was
published as COMPACT.WAD), IDETH03.WAD,
IDETH04.WAD, IDETH05.WAD, IDETH06.WAD.
Ian Dendy was also credited together with Clint
Bowick for building the level of STEVEN01.WAD
by Steven Harris.
Description : Here's some more DOOM DEATHMATCH levels!
They contain new maps & new music for E1M1 E1M2
E1M3. All the music is contained in DMATCH.WAD so
it will always have to be added if you want the
music for any of the PWADS.
More to come later!
Note by the uploader : About the legalisation:
Originally was included in this package
DMATCH2.WAD (E1M2). It has been a modified
version of TNPLHOME.WAD ('There's no place like
home.') by Steven L. Bareman. Since Bareman did
say in his textfile to TNPLHOME.WAD, that he does
not allow to distribute modified versions of his
level, i have left it out of this package. You
can find the original in the /idgames -archives
(see list of mirrors below) at this location:
To mark this change of the original zip-
package DMATCH2.ZIP by Dendy, i have renamed it
About the deh-patch: The included DMATCH.DEH was
originally for DeHackEd 2.0 and DooM v. 1.666.
I converted it into the modern text-based format,
to make it playable not only with vanilla DooM v.
1.9 and dehacked 3.1, but also with source ports,
that can use dehacked patches via the -deh
I have renamed the original, but outdated binary
version of the deh-patch into
DMATCH.WAD was previously published by Dendy
separately without the other WAD and deh-patch
as DETH.WAD in DETH.ZIP. He converted it later to
DooMII as IDETH01.WAD in ideth01.zip unter the
title: 'It's a Small World'. You can get it here:
DMATCH3.WAD had some HOMs, when i tested it with
GZDOOM 1.0.16. Using the automated bug fixing
feature of DooMBuilder 1.67 (i know, i should
update my toolbox! :/) solved those problems
apparently. Just for the case, that my n00bish
bug fixing action messed more up, than it helped,
i have included the unchanged original as
DMATCH3_WAD.original in this package.
* What is included *
New levels : 2
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Files Included : No
Other files required : No
* Play Information *
Game : DOOM
Map # : E1M1 (DMATCH.WAD); E1M3 (DMATCH3.WAD)
Single Player : Player starts only (No monsters)
Cooperative 2-4 Player : Player starts only (No monsters, DMATCH3.WAD has
even no player starts)
Deathmatch 2-4 Player : Designed for
Other game styles : No
Difficulty Settings : Not implemented
See [filename]_wadwhatoutput.txt for more information.
* Construction *
Base : New from scratch
Known Bugs : Hopefully fixed
(see uploader's comment above about DMATCH3.WAD)
* Where to get the file that this text file describes *
The mirrors of the /idgames -ftp-archives:
The upload-server of the /idgames-archives is:
But please use the above listed mirrors for your downloads.
Submitted to the /idgames-ftp-archives by FunDuke --> firstname.lastname@example.org
The review at the beginning of this template has been written by FunDuke.