Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Scream Blood

   (6 reviews)
Sign in to follow this  

Guest

About This File

Go around killing everything insight, you must battle imps, sergants, soldiers, Barons from Hell, the Robo Dudes, and last but not least, Spider Demon! (Look for Two Secret Rooms! These are good if you're playing Deathmatch and you need to hide on your enemy.)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
A badly-designed run through featureless rooms, a spider mastermind and two cyberdemons (one of whom is stuck in the small room that he's in - with the exit switch through that very room!) There may be 2 BFGs in this level, but don't even think that you'll have enough firepower for this. Poorly balanced, bland, one star.

Share this review


Link to review
Zellonous

Unknown date

  
It is possible to beat this map without cheating, however, it's very hard. I had 5 shotgun shells left at the end. I had to make a Cyber and the Spidermastermind infight. Used the rest of my ammo on the spider and the last Cyber. Killed EVERYTHING else with berserk fist. That's the hard way of winning. The easy way is to simply turn around and "use" the wall, because this map is a poorly made piece of shit. 1/5

Share this review


Link to review
mrthejoshmon

Unknown date

  
Good luck to the next un-lucky sod who tries this wad... The above reviews say it all...

Share this review


Link to review
Guest

Unknown date

  
A badly-designed run through featureless rooms, a spider mastermind and two cyberdemons (one of whom is stuck in the small room that he's in - with the exit switch through that very room!) There may be 2 BFGs in this level, but don't even think that you'll have enough firepower for this. Poorly balanced, bland, five stars.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×